Wavy sprite effect like in Boku Dacula-kun title screen
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Re: Wavy sprite effect like in Boku Dacula-kun title screen
But precise to within 2 pixels is good enough, because background tile fetches are aligned to multiples of 8 pixels. I just don't understand what Bananmos did well enough to be able to set it up on multiple scanlines.
Re: Wavy sprite effect like in Boku Dacula-kun title screen
That raster reminds me of this intro: