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Magic Jewelry AI
http://forums.nesdev.com/viewtopic.php?f=2&t=16195
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Author:  zeroone [ Sun Jul 09, 2017 1:36 pm ]
Post subject:  Magic Jewelry AI

Another day, another AI. This time, it's for Magic Jewelry, the unlicensed Famicom port of Sega's Columns. In reality, this is just another example of how to use the Nintaco API.

Author:  zzo38 [ Fri Jul 14, 2017 2:39 pm ]
Post subject:  Re: Magic Jewelry AI

What I would like to see is the document of the protocol of the remote API, so that it can be possible making version of the API in other programming languages too (such as Perl and JavaScript).

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