Magic Jewelry AI
Moderator: Moderators
Magic Jewelry AI
Another day, another AI. This time, it's for Magic Jewelry, the unlicensed Famicom port of Sega's Columns. In reality, this is just another example of how to use the Nintaco API.
Re: Magic Jewelry AI
What I would like to see is the document of the protocol of the remote API, so that it can be possible making version of the API in other programming languages too (such as Perl and JavaScript).
(Free Hero Mesh - FOSS puzzle game engine)