It is currently Mon Oct 23, 2017 6:41 am

All times are UTC - 7 hours





Post new topic Reply to topic  [ 2 posts ] 
Author Message
PostPosted: Sun Aug 20, 2017 4:11 am 
Offline
User avatar

Joined: Wed Jul 26, 2017 4:25 am
Posts: 9
[FR]
Bonjour,
Je travail sur un programme qui serai un editeur de niveau pour les jeux nes.
J'ai encore beaucoup de travail à faire pour vous le partager.

[ENG]
Hello,
I work on a program that will be a level editor for nes games.
I still have a lot of work to do to share it with you.


Attachments:
screenshot_SENes_vbeta.png
screenshot_SENes_vbeta.png [ 20.34 KiB | Viewed 283 times ]


Last edited by klr128 on Tue Aug 22, 2017 5:01 am, edited 1 time in total.
Top
 Profile  
 
PostPosted: Tue Aug 22, 2017 5:01 am 
Offline
User avatar

Joined: Wed Jul 26, 2017 4:25 am
Posts: 9
[FR]
Bonjour,
Je viens de finir mon outil pour editer les map v1.0.
Le fichier est en pièce joint.
Le programme fonctionne bien, vous pouvez utiliser la souris à l'aide du clic gauche ou du clic droit.
Clic gauche : selectionner, positionner le title ou affecter la pallette précédament selectionner.
Clic droit ou clic droit maintenu : selection d'un groupe de title selectionner dans la metabank et coller un bloc de title dans
l'editeur de map (rendu emulateur).

option: choix du sprite par default sur l'id #0 tableau metatitle (remplissage de toutes les case)
option2: passer du rendu emulateur a l'affichage des position AttributeTable.

2 fichiers en sortie: NameTable.ntbl et AttribuTable.atbl au format binnaire.

(Les explications ne sont pas du tout claire... Désolé. Je vous invite à tester).

[ENG]
Hello,
I just finished my tool to edit the map v1.0.
The file is attached.
The program works well, you can use the mouse with the left click or the right click.
Left click: select, position the title or assign the previous selected pallet.
Right click or right-click maintained: Select a title selection group in the metabble and paste a title block into
The map editor (emulator rendering).

Option: select the default sprite on id # 0 array metatitle (fill all boxes)
Option2: Switch from emulator rendering to the AttributeTable display.

2 output files: NameTable.ntbl and AttribuTable.atbl in binary format.

(The explanations are not at all clear ... Sorry, I invite you to test).


Attachments:
screenshot_SENes_v1.0.png
screenshot_SENes_v1.0.png [ 21.04 KiB | Viewed 188 times ]
SENES_V1.0_by_klr128.zip [788.34 KiB]
Downloaded 28 times
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 7 hours


Who is online

Users browsing this forum: Sumez, tokumaru and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group