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PostPosted: Tue Mar 20, 2018 3:23 pm 
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Formerly WheelInventor

Joined: Thu Apr 14, 2016 2:55 am
Posts: 1502
Location: Gothenburg, Sweden
I don't know if any of you are using Visual Studio Code, but in any case.

fwd from Payton Byrd in the cc65 dev mailing list:

Quote:
I have just published a VS Code Extension for CC65. It has the following features:

-Syntax highlighting for ca65 (.s,.asm,.mac,.inc)
-Code snippets for assembler
-Build and link files in the /src directory with cc65/ca65/ld65
-Works with Windows and Linux (including WSL)
-Edit in Windows, compile in WSL, etc.
-Execute emulator from VS Code
-Works with Makefiles
-Build with Make
-Test with Make
-Many configurable settings that allow for very flexible usage.

Where to get it:

Download the source from GitHub:

https://github.com/sharpninja/vscode-cc65

Install extension “cc65” from within VS Code.


might be useful for someone or maybe increase some interest in using vs code.

_________________
http://www.frankengraphics.com - personal NES blog


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PostPosted: Tue Mar 20, 2018 4:15 pm 
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Joined: Sun Jan 31, 2016 9:55 pm
Posts: 42
This looks great! I started implementing a VSCode plugin along similar lines. I also implemented parsing of debug files to provide Intellisense features -- "Go to definition", etc. I should clean up the code and submit it as a pull request to the project.


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PostPosted: Tue Mar 20, 2018 4:42 pm 
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Joined: Tue Jun 24, 2008 8:38 pm
Posts: 1530
Location: Fukuoka, Japan
That's a good find, never heard about this extension.

I wanted in the past to try to make one but gave up since I didn't want to be "trapped" again in some MS tools. But now that someone started one I may be interested to use it.

I do use vscode at work and it does the job for TypeScript and angular but its memory footprint is quite big because of electron. Except for that it is quite an interesting IDE.


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PostPosted: Sun Apr 08, 2018 5:22 pm 
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Joined: Sun Mar 25, 2018 9:02 pm
Posts: 6
Thanks for sharing this! I've been using VS code for my ventures into NESdev, and this is super helpful.

I really tried to use Atom, but it seems to be a massive resource hog. Which is a little bizarre, since both VScode and Atom are built on Electron.


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