Confusion about BIT opcode

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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Re: Confusion about BIT opcode

Post by Banshaku » Mon Sep 10, 2018 7:54 pm

Yes, that's one way to get it back in text, didn't think about that. I will check how close it is from original then. thanks.

As for BIT, I wouldn't have thought to use it that way (well, I never really used bit so.. ^^;;). The more I see those usage pattern, the better I will use them. For now I'm not using it but it could be useful in some situation when you need to skip some specific data. I have some ideas coming already when modifying bg attributes or other cases like that.

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