BB1 is preserved as static HTML. BB2 appears to be lost in the sense that the backup I made disappeared with Parodius. All I have left on my drive is a proof of concept of the SNES and GB sections, and then I ran the full scrape in a shell account on the server so as not to waste the web server's upstream bandwidth. And that server has been decommissioned for seven years. If you have a file called bb2slim.css
anywhere in your archives, you may have BB2 and/or BB1. However, I don't count it as too much of a loss, as all of its posts were folded into BB3. I'm running a second scrape of BB3 that includes links to attachments so that I can preserve those.
There's more of a problem with the NESdev list on Yahoo! Groups. Membership in the list requires approval from the administrator, and I doubt that the list's administrator even remembers it. The content remotely worth saving is from 1999 through 2005, with only five messages (a notice that BB2 was down momentarily and some spam) after October 2005. ArchiveTeam can archive public lists
but not lists that require membership approval without help from a member. Today I was able to restore access to my Yahoo! account, and sometime this week, I plan to get in touch with a member of #archiveteam on EFnet to figure out how to get it preserved.
That said, as for my own NES projects, I have six things left that I deem suitable for preservation:
- Add Who's Cuter (requires new images)
- Add Forbidden Four
- Replace Sprite Cans music
- Create repository for Cover Your Own (requires new book)
- Create repository for President
- Create repository for full-screen book reader
UPDATE (a few hours later): I have used IgnoredAmbience's archiver
(as recommended by balrog in an ArchiveTeam-related channel on EFnet) to grab all 3,570 messages as JSON files and have saved them to a .7z file in my Dropbox. I might have something to show once I can turn them into HTML.