[SOLVED!] [Help Request] Homebrew Title Screen Code

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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eskayelle
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Re: [Help Request] Homebrew Title Screen Code

Post by eskayelle » Fri Jul 31, 2020 3:15 pm

Part of my dilemma. I tried to push them out to $FE in title screen mode. Running it initially with the gamestate set to #$01 displays the playfield and sprites.

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Controllerhead
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Re: [Help Request] Homebrew Title Screen Code

Post by Controllerhead » Fri Jul 31, 2020 3:52 pm

eskayelle wrote:
Fri Jul 31, 2020 3:15 pm
Any more advice I can steal from ya?
Nah man, fresh out. Step through debug your logic until it works. Keep at it!

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eskayelle
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Re: [Help Request] Homebrew Title Screen Code [SOLVED!]

Post by eskayelle » Fri Jul 31, 2020 5:36 pm

I added a few more gamestate comparisons and located what looks to be the likely culprit for getting a screen change. Thanks for the help!

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