How do you publish an NES ROM?

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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gravelstudios
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Re: How do you publish an NES ROM?

Post by gravelstudios » Wed Oct 21, 2020 7:29 am

I'm pretty well committed to the course of writing my own custom emulator to wrap my ROM in. I've got it displaying nametables and scrolling so far (in grayscale, no color yet). I made some missteps in my CPU code, so I'm rewriting it to be easier to maintain. I'm having fun with it, and like I said before, I like the idea of doing everything myself. When I'm done, I think I'd probably be willing to share my code with other people who have a similar need. sort of a public service, if you will.

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rainwarrior
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Re: How do you publish an NES ROM?

Post by rainwarrior » Wed Nov 18, 2020 11:54 pm

I haven't reviewed it myself, but this very recently published fork of FCEUX is apparently attempting to make steam publishing of NES ROMs easy:

NEStek: https://lowtekgames.itch.io/nestek

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gravelstudios
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Re: How do you publish an NES ROM?

Post by gravelstudios » Thu Nov 19, 2020 5:15 am

rainwarrior wrote:
Wed Nov 18, 2020 11:54 pm
I haven't reviewed it myself, but this very recently published fork of FCEUX is apparently attempting to make steam publishing of NES ROMs easy:

NEStek: https://lowtekgames.itch.io/nestek
Oh wow, that is pretty much what I was originally looking for. At this point I'm so far along with my own emulator (I have it pretty much up and running minus audio) I'd hate to abandon it in favor of something else, but there's always the possibility I'll change my mind and go this route instead if I get lazy. Thanks for pointing this out.

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