
So far, I have some code written for updating rows of the nametable, and writing it to the PPU, so that's all there's a screenshot of. It should be doing 4-way scrolling later. I don't have the code for assigning the attribute tables in yet, so it's all palette #0, the gray palette.
It will be an adventure game on a bunch of large sprawling maps, and it's targeting the minigame size of 16k + 8k CHR ROM.
Giant 8x8 metatiles (of 16x16 tiles) and RLE for picking the metatiles will makes things really big at a really small size. Hope you don't mind repetition
