NESASM 64 bit / Getting started with 6502 ???

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems. See the NESdev wiki for more information.

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Solgryn
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Joined: Fri Aug 20, 2010 8:16 am

NESASM 64 bit / Getting started with 6502 ???

Post by Solgryn »

Hey everyone

I would like to know if I could get a 64 bit of NESASM and other development stuff... I tried some versions but they wouldn't work in 64 bit.

Also, best place to get started on developing an NES game? Like, a tutorial or a guide how to develop a game; which programs to use etc.

Thank you very much in advance =)

(Also, can I use .NSF files made in famitracker for the games?)
tepples
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Post by tepples »

Instead of nesasm, try asm6 (if you want single-pass assembly) or cc65 (if you want a traditional assemble-then-link cycle).

First you'll need to learn something about the NES architecture. See our wiki.
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tokumaru
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Re: NESASM 64 bit / Getting started with 6502 ???

Post by tokumaru »

Solgryn wrote:(Also, can I use .NSF files made in famitracker for the games?)
Yes you can, but you'll have trouble adding sound effects.
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