Gameboy Devcart Version 3
Gameboy Devcart Version 3
Same hardware as version 2, I just rebuilt the case.
This thing will hold me over until someone makes a proper gameboy / gameboy color cart that reads games from a sd card. My devcart supports games all the way up to 64 mbit. The main socket you can burn, drop and play eproms up to 8mbit without any rewiring. The toggle switch on the top is to switch between regular eprom and eprom compatible flashchips. The 3 pin header on the top is the extra address lines for 16, 32 and 64 mbit adapters. This cart uses the mbc5 chip so it can play the entire gb / gbc library. This cart also has the largest possible size save ram chip running on a socketed battery.
This thing will hold me over until someone makes a proper gameboy / gameboy color cart that reads games from a sd card. My devcart supports games all the way up to 64 mbit. The main socket you can burn, drop and play eproms up to 8mbit without any rewiring. The toggle switch on the top is to switch between regular eprom and eprom compatible flashchips. The 3 pin header on the top is the extra address lines for 16, 32 and 64 mbit adapters. This cart uses the mbc5 chip so it can play the entire gb / gbc library. This cart also has the largest possible size save ram chip running on a socketed battery.
Re: Gameboy Devcart Version 3
Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
- mikejmoffitt
- Posts: 1353
- Joined: Sun May 27, 2012 8:43 pm
Re: Gameboy Devcart Version 3
I have this one and wish the Game Boy Pocket could handle itMottZilla wrote:Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
Re: Gameboy Devcart Version 3
Didn't your Li-ion mod solve that problem?mikejmoffitt wrote:I have this one and wish the Game Boy Pocket could handle itMottZilla wrote:Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
- mikejmoffitt
- Posts: 1353
- Joined: Sun May 27, 2012 8:43 pm
Re: Gameboy Devcart Version 3
Yes, but not for a normal GB Pocket.nitro2k01 wrote:Didn't your Li-ion mod solve that problem?mikejmoffitt wrote:I have this one and wish the Game Boy Pocket could handle itMottZilla wrote:Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
Re: Gameboy Devcart Version 3
The 64M Smart Card doesn't work on the Game Boy Pocket? I bought one recently but haven't yet tried it in any of my systems actually. This is pretty bad, because I love my GBP.mikejmoffitt wrote:I have this one and wish the Game Boy Pocket could handle itMottZilla wrote:Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
- marvelus10
- Posts: 243
- Joined: Fri Feb 09, 2007 5:01 pm
- Location: Nanaimo, BC Canada
Re: Gameboy Devcart Version 3
Oh! Hmmm, does it work with the Super Game Boy?tokumaru wrote:The 64M Smart Card doesn't work on the Game Boy Pocket? I bought one recently but haven't yet tried it in any of my systems actually. This is pretty bad, because I love my GBP.mikejmoffitt wrote:I have this one and wish the Game Boy Pocket could handle itMottZilla wrote:Mine looks way better. http://store.kitsch-bent.com/product/usb-64m-smart-card
Re: Gameboy Devcart Version 3
Yes it works in the SGB. You'll even have SGB palettes and borders if after selecting your game (assuming you are using more than 1 game on the cart at a time) you hit the SNES reset button.
- marvelus10
- Posts: 243
- Joined: Fri Feb 09, 2007 5:01 pm
- Location: Nanaimo, BC Canada
Re: Gameboy Devcart Version 3
Thats good to know, although I have never been big fan of the palettes and borders on the SGB.
Thanks.
Thanks.
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- Posts: 45
- Joined: Mon Feb 04, 2013 8:48 am
Re: Gameboy Devcart Version 3
Well done!
Re: Gameboy Devcart Version 3
Made the case a little nicer. Also used a smaller switch that lets me use flash chips up to 512k instead of 256k like the old switch.