Converting SRAM/Savestates between emulators

Discussion of programming and development for the original Game Boy and Game Boy Color.
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Pennywise
Posts: 71
Joined: Tue Jul 14, 2009 11:04 am

Converting SRAM/Savestates between emulators

Post by Pennywise »

I have a problem in that I have a savestate and SRAM file for BGB, but I need to trace the code with another emulator. Debugging's not quite enough and I need to trace the code with a tracing version Gest. I'm wondering if it would possible to convert the bgb files to work with Gest. Is it possible and if so can I get some help?
lidnariq
Posts: 11429
Joined: Sun Apr 13, 2008 11:12 am

Re: Converting SRAM/Savestates between emulators

Post by lidnariq »

SRAM images are usually bare and identical (exactly 2ⁿ bytes), and you should be able to copy them over wholesale. But for save states, converting them is basically going to involve digging into the source for both emulators and manually converting everything.
nitro2k01
Posts: 252
Joined: Sat Aug 28, 2010 9:01 am

Re: Converting SRAM/Savestates between emulators

Post by nitro2k01 »

This seems like a classical example of asking for one thing when you need something else. What do you actually need Gest's tracing for? With a few tricks, BGB might be able to do what you want to do.
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