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 Post subject: Music Tools
PostPosted: Wed Feb 19, 2014 4:09 am 
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Joined: Wed Feb 19, 2014 3:57 am
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I'm pretty new to gameboy homebrewing but I've been playing around with it for awhile made a game or two. But so far I haven't found a good
way to make music for it.

Been looking around for tools for it, found a couple of people writing about "Lemon Player" but all the links I find to it are dead. Other then that I only found trackers that
runs on the gameboy such as LSDJ and Carillon. Haven't had time to look into them all to closely yet, but are you able to export the songs from them to something that is useable?

What would you recommend?


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 Post subject: Re: Music Tools
PostPosted: Wed Feb 19, 2014 4:47 am 
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You might consider XPMCK. It's not a tool for composing music, but an MML compiler.

http://jiggawatt.org/muzak/xpmck/


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 Post subject: Re: Music Tools
PostPosted: Thu Feb 20, 2014 2:40 am 
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nitro2k01 wrote:
You might consider XPMCK. It's not a tool for composing music, but an MML compiler.

http://jiggawatt.org/muzak/xpmck/


Thanks. Never worked with mml before but from what I gathered you just 'script' it in a text file? I'm not that musical inclined so writing the notes without being able to
listen to it might not be the easiest but I'll give it a try.

I also found this which seems able to convert .mod files and since I'm somewhat familiar with working in trackers I figured I give
that a try as well.


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 Post subject: Re: Music Tools
PostPosted: Fri Mar 07, 2014 1:30 pm 
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DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/


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 Post subject: Re: Music Tools
PostPosted: Mon Mar 10, 2014 8:22 am 
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B00daW wrote:
DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/


Awesome! Thanks, I'll check it out.


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 Post subject: Re: Music Tools
PostPosted: Fri Jun 13, 2014 6:28 am 
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Hey there! I'm new to Gameboy Development.

I'm using the GBDK, so I use C as my language.
Is there a possibility to use trackers and implement them into my files?
Deflemask seems to export *.GB files, but I have no idea what to do with them.

I hope you can help me.


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 Post subject: Re: Music Tools
PostPosted: Mon Jun 30, 2014 2:21 pm 
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I third this notion. I thought this was good source: http://www.devrs.com/gb/software.php#sound, but most links are dead or point to ad portals. That Visual Impact thing seems to be what I want, however site is now some sort of flash-based shit with ads for some ds/gba games. If anyone has it, please post.


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 Post subject: Re: Music Tools
PostPosted: Thu Jul 17, 2014 1:02 am 
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A proper release of the Paragon 5 tracker (with export support and playback routines) was made today. The tracker itself appears to run on Windows, OSX and Linux (including Raspbian).


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 6:22 am 
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B00daW wrote:
DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/


Is there any way to remove the tacky mask logo from the tracker while it's in use?


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 9:52 am 
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mikejmoffitt wrote:
Is there any way to remove the tacky mask logo from the tracker while it's in use?
Did you try using a resource editor? I don't know if it will work, but you can try it.

_________________
.


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 10:12 am 
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mikejmoffitt wrote:
B00daW wrote:
DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask/

Is there any way to remove the tacky mask logo from the tracker while it's in use?


I dunno if you can remove the mask from the UI (is this important?), but you can remove the intro sequence by opening config.ini, and where it says skip_intro set the value to 1.

There is a "skins" feature but I don't think it lets you replace the mask logo.


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 2:18 pm 
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rainwarrior wrote:
mikejmoffitt wrote:
B00daW wrote:
DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask/

Is there any way to remove the tacky mask logo from the tracker while it's in use?


I dunno if you can remove the mask from the UI (is this important?), but you can remove the intro sequence by opening config.ini, and where it says skip_intro set the value to 1.

There is a "skins" feature but I don't think it lets you replace the mask logo.

I've already disabled the intro and looked into the themes which unfortunately don't let you remove the mask. A resource editor unfortunately didn't help either.

It's not "important" in that I can use the program without removing it, but I just think it's a very ugly logo and it doesn't fit in with the rest of the UI at all.


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 2:38 pm 
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You can suggest it on his forum: http://www.delek.com.ar/forum/deflemask/

There are a large number of glaring UI problems; I'm just surprised that the thing you asked about is being able to remove the mask which, despite being ugly, at least doesn't interfere with the function of the tracker.


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 Post subject: Re: Music Tools
PostPosted: Wed Jul 23, 2014 2:43 pm 
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At least the linux build embeds the two images (the mask and the Delek logo) in the binary as two uncompressed 512x512 PNGs, and one can replace the relevant bytes with any other PNG of equal geometry and no larger file size.


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 Post subject: Re: Music Tools
PostPosted: Thu Jul 24, 2014 10:48 am 
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Strobe from Battleofthebits patched Deflemask a while ago to remove the mask. I don't have my PC hooked up to search through IRC logs at the moment to find the link (if it still exists.)

But this at least verifies that other people share your sentiment.


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