Music Tools

Discussion of programming and development for the original Game Boy and Game Boy Color.
Daxva
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Joined: Wed Feb 19, 2014 3:57 am

Music Tools

Post by Daxva »

I'm pretty new to gameboy homebrewing but I've been playing around with it for awhile made a game or two. But so far I haven't found a good
way to make music for it.

Been looking around for tools for it, found a couple of people writing about "Lemon Player" but all the links I find to it are dead. Other then that I only found trackers that
runs on the gameboy such as LSDJ and Carillon. Haven't had time to look into them all to closely yet, but are you able to export the songs from them to something that is useable?

What would you recommend?
nitro2k01
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Joined: Sat Aug 28, 2010 9:01 am

Re: Music Tools

Post by nitro2k01 »

You might consider XPMCK. It's not a tool for composing music, but an MML compiler.

http://jiggawatt.org/muzak/xpmck/
Daxva
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Joined: Wed Feb 19, 2014 3:57 am

Re: Music Tools

Post by Daxva »

nitro2k01 wrote:You might consider XPMCK. It's not a tool for composing music, but an MML compiler.

http://jiggawatt.org/muzak/xpmck/
Thanks. Never worked with mml before but from what I gathered you just 'script' it in a text file? I'm not that musical inclined so writing the notes without being able to
listen to it might not be the easiest but I'll give it a try.

I also found [url=http://antoniond_blog.drunkencoders.com/?m=200910]this[/url] which seems able to convert .mod files and since I'm somewhat familiar with working in trackers I figured I give
that a try as well.
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B00daW
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Re: Music Tools

Post by B00daW »

DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/
Daxva
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Joined: Wed Feb 19, 2014 3:57 am

Re: Music Tools

Post by Daxva »

B00daW wrote:DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/
Awesome! Thanks, I'll check it out.
Raildex
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Joined: Fri Jun 13, 2014 6:26 am

Re: Music Tools

Post by Raildex »

Hey there! I'm new to Gameboy Development.

I'm using the GBDK, so I use C as my language.
Is there a possibility to use trackers and implement them into my files?
Deflemask seems to export *.GB files, but I have no idea what to do with them.

I hope you can help me.
darkhog
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Joined: Tue Jun 28, 2011 2:39 pm

Re: Music Tools

Post by darkhog »

I third this notion. I thought this was good source: http://www.devrs.com/gb/software.php#sound, but most links are dead or point to ad portals. That Visual Impact thing seems to be what I want, however site is now some sort of flash-based shit with ads for some ds/gba games. If anyone has it, please post.
mic_
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Joined: Thu Oct 05, 2006 6:29 am

Re: Music Tools

Post by mic_ »

A proper release of the Paragon 5 tracker (with export support and playback routines) was made today. The tracker itself appears to run on Windows, OSX and Linux (including Raspbian).
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mikejmoffitt
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Re: Music Tools

Post by mikejmoffitt »

B00daW wrote:DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask

Also Stello Doussis let me release some of his sound source code. It includes some XM2GB conversion tools.

http://battleofthebits.org/academy/Grou ... o+Doussis/
Is there any way to remove the tacky mask logo from the tracker while it's in use?
zzo38
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Re: Music Tools

Post by zzo38 »

mikejmoffitt wrote:Is there any way to remove the tacky mask logo from the tracker while it's in use?
Did you try using a resource editor? I don't know if it will work, but you can try it.
(Free Hero Mesh - FOSS puzzle game engine)
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rainwarrior
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Re: Music Tools

Post by rainwarrior »

mikejmoffitt wrote:
B00daW wrote:DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask/
Is there any way to remove the tacky mask logo from the tracker while it's in use?
I dunno if you can remove the mask from the UI (is this important?), but you can remove the intro sequence by opening config.ini, and where it says skip_intro set the value to 1.

There is a "skins" feature but I don't think it lets you replace the mask logo.
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mikejmoffitt
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Re: Music Tools

Post by mikejmoffitt »

rainwarrior wrote:
mikejmoffitt wrote:
B00daW wrote:DefleMask can be a Game Boy tracker. http://www.delek.com.ar/deflemask/
Is there any way to remove the tacky mask logo from the tracker while it's in use?
I dunno if you can remove the mask from the UI (is this important?), but you can remove the intro sequence by opening config.ini, and where it says skip_intro set the value to 1.

There is a "skins" feature but I don't think it lets you replace the mask logo.
I've already disabled the intro and looked into the themes which unfortunately don't let you remove the mask. A resource editor unfortunately didn't help either.

It's not "important" in that I can use the program without removing it, but I just think it's a very ugly logo and it doesn't fit in with the rest of the UI at all.
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rainwarrior
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Re: Music Tools

Post by rainwarrior »

You can suggest it on his forum: http://www.delek.com.ar/forum/deflemask/

There are a large number of glaring UI problems; I'm just surprised that the thing you asked about is being able to remove the mask which, despite being ugly, at least doesn't interfere with the function of the tracker.
lidnariq
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Re: Music Tools

Post by lidnariq »

At least the linux build embeds the two images (the mask and the Delek logo) in the binary as two uncompressed 512x512 PNGs, and one can replace the relevant bytes with any other PNG of equal geometry and no larger file size.
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B00daW
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Re: Music Tools

Post by B00daW »

Strobe from Battleofthebits patched Deflemask a while ago to remove the mask. I don't have my PC hooked up to search through IRC logs at the moment to find the link (if it still exists.)

But this at least verifies that other people share your sentiment.
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