GBS Request
- Jedi QuestMaster
- Posts: 688
- Joined: Thu Sep 07, 2006 1:08 pm
- Location: United States
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Re: GBS Request
Every rip of Battletoads: Ragarok's World seems to be missing some tracks. I know it has less levels than the NES one, but I know there are some tracks that aren't on there.
Re: GBS Request
And Battletoads & Double Dragon, sounds pretty off to the original sadly :<
urgh if I wasnt up to my neck in biological research for my condition i'd really study to be able to rip game music, its a great skill to have. I attempted understanding NSF once and soon had to give up.
urgh if I wasnt up to my neck in biological research for my condition i'd really study to be able to rip game music, its a great skill to have. I attempted understanding NSF once and soon had to give up.
Re: GBS Request
Dragon Quest 1, 2, and 3
I found them in GBR format at http://snesmusic.org/hoot/gbs/
I'm using Game Music Emu in my program, and it doesn't support GBR. I've looked into converting them to GBS, but I'm not sure how to do it. So far the only info I found about this are at http://www.angelfire.com/nc/ugetab/nezplug.html and http://www.angelfire.com/nc/ugetab/GBR_Format.txt but I don't know what to do with this info. Does anyone know how to do the GBR to GBS conversion? Or would it be easier to just rip the music into GBS directly?
I found them in GBR format at http://snesmusic.org/hoot/gbs/
I'm using Game Music Emu in my program, and it doesn't support GBR. I've looked into converting them to GBS, but I'm not sure how to do it. So far the only info I found about this are at http://www.angelfire.com/nc/ugetab/nezplug.html and http://www.angelfire.com/nc/ugetab/GBR_Format.txt but I don't know what to do with this info. Does anyone know how to do the GBR to GBS conversion? Or would it be easier to just rip the music into GBS directly?
Re: GBS Request
So what about the original Pac-man GBS? Anybody have it?
It's been about eight months (or so) since I requested it. :p
It's been about eight months (or so) since I requested it. :p
- robert_
Re: GBS Request
I was able to rip GBS files using a ripping tool called GBgbs. I found it at viewtopic.php?f=5&t=6983&p=103511&hilit=gbgbs#p105410
So here's Dragon Quest I & II, Dragon Quest III, and Pac-Man
So here's Dragon Quest I & II, Dragon Quest III, and Pac-Man
Re: GBS Request
You guys probably look down on double posting, but I wanted to bump the thread. My links expired, but I found a site that has tons of GBS files. Cheers.
- BlackGuyRX
- Posts: 50
- Joined: Tue Jun 11, 2013 3:19 pm
Re: GBS Request
So, is anyone still taking GBS requests? There are a crapton of unripped games, and some old ones that are missing music or need fixing.
-
- Posts: 13
- Joined: Sun Apr 15, 2012 6:43 am
Re: GBS Request
Is there gbs files from these games:
Full list in attachment.
............................MYGB.GB (black - box "My GB is your GB and your GB is my GB")
MUSBOXEX.GB
ironhike.gb
nanovoice.gb
nanovoice2001.gb
nanosynth.gb
nl15d.gb
ucbnMain.gb (8CYLINDER)
LSDJ.GB (littlesounddj)
lsdj3_1_9_demo.gb
Pocket Music.gbc (Jester Interactive / Rage Software)
MUSICBOX.GB (black - box "Music Box Version 1.3")
sludgeon2_003.gb (8cylinder software)
pounder2_001.gb (8CYLINDER)
muddygb11.gb
Full list in attachment.
- Attachments
-
- Missing gbs rips.txt
- (1.82 KiB) Downloaded 651 times
Re: GBS Request
If I'm not mistaken, a lot of those are music sequencers/synths, making a GBS rip kinda pointless.
Re: GBS Request
A rip still ought to include the predefined sequences. For example, Mario Paint has a sequencer, but I wouldn't consider a rip complete unless it includes the three predefined sequences (Mario, Twinkle, and that third one with the animal noises).
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- Posts: 13
- Joined: Sun Apr 15, 2012 6:43 am
Re: GBS Request
I can use messui to create vgm logs using (GB DMG). And those vgm logs becomes vgm rips. And if there exists a (GB DMG) vgm to gbs conversion program. Then it will be easy to make gbs rips.Drag wrote:If I'm not mistaken, a lot of those are music sequencers/synths, making a GBS rip kinda pointless.
A vgm log from nanovoice takes around 5,05 MB if 02:35.41 seconds was recorded.
Re: GBS Request
5.05 MB (~40 Mbit) is bigger than the biggest Game Boy Color game that I'm aware of (32 Mbit). Is there a GbCartDB counterpart to BootGod's NesCartDB where I can check the ROM sizes of games?
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- Posts: 13
- Joined: Sun Apr 15, 2012 6:43 am
Re: GBS Request
Here is all my gameboy vgm rips:
Re: GBS Request
Perhaps this thread should be moved into GBdev for organizational/OCD sake, eh?