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Gameboy Code Editor (GBCE)
http://forums.nesdev.com/viewtopic.php?f=20&t=13927
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Author:  Gamester [ Sun Mar 06, 2016 12:47 pm ]
Post subject:  Gameboy Code Editor (GBCE)

Can anyone upload this tool? i have searched 2 days for this tool and couldn`t find it.

Author:  dougeff [ Sun Mar 06, 2016 2:03 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

I'm away from my computer....I can't test it.

a link appears here...
http://devrs.com/gb/software.php

Author:  Gamester [ Sun Mar 06, 2016 5:34 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

Thanks for the link but its dead.

Author:  Dwedit [ Sun Mar 06, 2016 8:25 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

I guess you could just use any other text editor? You can configure syntax highlighting in many different text editors.

Author:  Gamester [ Mon Mar 07, 2016 2:02 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

i use notepad++ right now, but the code editor has the ability to compile the code and run the Rom in an Emulator.

Author:  tokumaru [ Mon Mar 07, 2016 5:08 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

I'm pretty sure Notepad++ can do that too, if you assign a build-and-run script to a hotkey. I don't know the specifics because I've never done this myself, but you should look it up.

Author:  thefox [ Mon Mar 07, 2016 5:20 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

tokumaru wrote:
I'm pretty sure Notepad++ can do that too, if you assign a build-and-run script to a hotkey. I don't know the specifics because I've never done this myself, but you should look it up.

There's a plugin called NppExec that can be used to achieve that at least.

Author:  Gamester [ Thu Mar 10, 2016 3:57 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

Thanks i will try the plugin.

Author:  Gamester [ Sun Mar 13, 2016 6:46 am ]
Post subject:  Re: Gameboy Code Editor (GBCE)

If anyone need it. Here is my "script" for NppExec.

F:\Gameboy\gbdk\bin\lcc.exe -o test.gb "$(FULL_CURRENT_PATH)"
F:\Emulators (gb)\bgb\bgb.exe "$(CURRENT_DIRECTORY)\test.gb"

enable "save all files on execute" and "Follow $(CURRENT_DIRECTORY)" in NppExec to make it work.

Author:  Ryoga [ Fri Mar 18, 2016 4:37 pm ]
Post subject:  Re: Gameboy Code Editor (GBCE)

Several text editors have this feature. Crimson Editor (actually Emerald Editor) allows to launch scripts to perform some operations like compile, execute, etc without installing additional puglins.

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