What are the limits for what the GBC can draw?

Discussion of programming and development for the original Game Boy and Game Boy Color.
tepples
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Re: What are the limits for what the GBC can draw?

Post by tepples » Tue Jun 05, 2018 6:31 pm

NES: 1.79 MHz in machine cycles
Game Boy: 1.05 MHz in machine cycles

Game Boy CPU makes up for the lower clock speed somewhat in increased instructions per clock. Many LR35902 instructions take one mcycle to execute, compared to a minimum of 2 for a 6502. For which is actually faster, see topic "Is a Game Boy faster than an NES?".

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