What are the limits for what the GBC can draw?

Discussion of programming and development for the original Game Boy and Game Boy Color.
tepples
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Re: What are the limits for what the GBC can draw?

Post by tepples » Tue Jun 05, 2018 6:31 pm

NES: 1.79 MHz in machine cycles
Game Boy: 1.05 MHz in machine cycles

Game Boy CPU makes up for the lower clock speed somewhat in increased instructions per clock. Many instructions on the Game Boy take one mcycle to execute, compared to a minimum of 2 for a 6502. For which is actually faster, see topic "Is a Game Boy faster than an NES?".

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