It is currently Wed Oct 18, 2017 9:58 am

All times are UTC - 7 hours





Post new topic Reply to topic  [ 42 posts ]  Go to page 1, 2, 3  Next
Author Message
 Post subject: GameBoy Development?
PostPosted: Wed Dec 31, 2008 10:10 pm 
Offline
User avatar

Joined: Mon Dec 22, 2008 10:45 pm
Posts: 311
Location: Argentina
Hi, it seems there isn't much of a dev community for GB as there is for NES.
Do you know any forum or site about Gameboy development, similiar to this one?


Top
 Profile  
 
 Post subject:
PostPosted: Wed Dec 31, 2008 10:47 pm 
Offline
User avatar

Joined: Sun Jun 05, 2005 2:04 pm
Posts: 2129
Location: Minneapolis, Minnesota, United States
I don't think there are any remaining active sites for GBDev. There are people here though who are into GBDev (I'm one of them, but I don't know that much about it). Perhaps it'd be nice if a GBDev forum was opened up like the SNESDev forum here. If you have any questions regarding it, I'm sure you could for now place them in the "General Discussion" area.

There's decent documentation though. If you google it, you can find some info. If you want GBC info, either google "Pan Docs" or go into the "Gameboy Color Info Wanted" thread. I have a link there that has pretty much the best info around about GBC technical aspects.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 01, 2009 12:42 am 
Offline

Joined: Mon Apr 07, 2008 6:08 pm
Posts: 325
Location: Missouri
http://gameboygenius.8bitcollective.com/gbdev/index.php

It's a forum, alright. Nitro2k will probably answer you, but that place is so deserted I have the last post there from a month ago!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 01, 2009 1:58 pm 
Offline

Joined: Thu Aug 28, 2008 1:17 am
Posts: 591
Adding a GB/C forum like the SNES would sounds cool. I mean, since this forum is pretty active.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 01, 2009 3:59 pm 
Offline
User avatar

Joined: Mon Dec 22, 2008 10:45 pm
Posts: 311
Location: Argentina
Yeah, after all, it's still nintendo, it's still retro. :D
1 vote for the GB sub-forum :!:


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 01, 2009 4:02 pm 
Offline
User avatar

Joined: Wed Dec 06, 2006 8:18 pm
Posts: 2799
I agree, it would make sense for GB/GBC to have a sub-forum here.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 05, 2009 9:06 pm 
Offline
User avatar

Joined: Tue Jun 24, 2008 8:38 pm
Posts: 1517
Location: Fukuoka, Japan
tomaitheous wrote:
Adding a GB/C forum like the SNES would sounds cool. I mean, since this forum is pretty active.


I do agree. Let's ask for it then.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 06, 2009 12:04 am 
Offline
User avatar

Joined: Wed Dec 06, 2006 8:18 pm
Posts: 2799
Who do we ask?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 06, 2009 1:15 am 
Offline
User avatar

Joined: Sun Jun 05, 2005 2:04 pm
Posts: 2129
Location: Minneapolis, Minnesota, United States
Wouldn't Memblers be the right one to ask? I thought he was in charge of that kind of stuff.

I guess we could open up a pole of some sort. Though I don't think many people who go to the thread would vote "no" for opening up a new sub forum for GB dev (and why would you?).


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 06, 2009 1:30 am 
Offline
User avatar

Joined: Tue Jun 24, 2008 8:38 pm
Posts: 1517
Location: Fukuoka, Japan
Celius wrote:
Wouldn't Memblers be the right one to ask? I thought he was in charge of that kind of stuff.

I guess we could open up a pole of some sort. Though I don't think many people who go to the thread would vote "no" for opening up a new sub forum for GB dev (and why would you?).


Just sent a PM to Memblers. I don't think we need to vote for this. Either we make a new forum or not. Instead of posting in the general forum people will post in that one. And nobody is forcing anybody to post there so I don't see any issue. Can't wait to see the posts there since I like that platform too.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 06, 2009 2:02 am 
Offline
User avatar

Joined: Fri Nov 12, 2004 2:49 pm
Posts: 7228
Location: Chexbres, VD, Switzerland
Yeah there is that other GBdev forum that seems.... half active. There *is* people arround to answer, but not that many. If anyone of use wants serious GBdev we could just as well goes there and since the guys that are already over here will figure out that there is people coming they will check the forum more often and that'll be a good thing.

I'm interested in GBdev too, but the surface-mounted technology used inside cartridges was a bit discouraging to me. I don't know how you're supposed to remove the mask ROMs on it and replace them by your own :cry:

_________________
Life is complex: it has both real and imaginary components.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 06, 2009 3:27 am 
Offline
User avatar

Joined: Mon Sep 27, 2004 8:33 am
Posts: 3715
Location: Central Texas, USA
Banshaku wrote:
Can't wait to see the posts there since I like that platform too.

Me too! (I did lots of testing and wrote a reference for, what else, its sound hardware)


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 08, 2009 4:16 pm 
Offline
Site Admin
User avatar

Joined: Mon Sep 20, 2004 6:04 am
Posts: 3470
Location: Indianapolis
There seems to not be any objections, I would open a poll but I agree that it does seem pointless.

I still have my original Gameboy (and Super GB), but I always liked the NES more. And it seems like when I was working on this site, there were a lot more Gameboy development sites than NES. What happened, everyone move on to GBA?

Quote:
I'm interested in GBdev too, but the surface-mounted technology used inside cartridges was a bit discouraging to me. I don't know how you're supposed to remove the mask ROMs on it and replace them by your own


There are some shortcuts, one that comes to mind is a product called Chip Quik, an alloy that melts at a lower temperature and stays molten long enough to pull off the chip. It cleans up with solder wick/braid.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 08, 2009 5:52 pm 
Offline

Joined: Sun Sep 19, 2004 11:12 pm
Posts: 19096
Location: NE Indiana, USA (NTSC)
Memblers wrote:
And it seems like when I was working on this site, there were a lot more Gameboy development sites than NES. What happened, everyone move on to GBA?

As far as I can tell, the GBA scene overwhelmed all. Bung collapsed, stopped selling GBC flash equipment, and appeared to have reformed into Visoly, the company behind the first commercially successful GBA flash card.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 08, 2009 6:15 pm 
Offline
User avatar

Joined: Mon Sep 27, 2004 8:33 am
Posts: 3715
Location: Central Texas, USA
The GBA's processor is well-suited to the C language and ROM space is expansive, so reusable libraries are very practical. This allows abstraction from the hardware, making the learning curve shallower. There is still plenty of room for assembly optimizations, and the processor's architecture is elegant like the 6502, so you don't lose the low-level tinkering ability.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 42 posts ]  Go to page 1, 2, 3  Next

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group