It is currently Wed Dec 13, 2017 5:39 pm

All times are UTC - 7 hours





Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: The Perfect GB Flashcart
PostPosted: Sat Sep 03, 2011 2:39 pm 
Offline

Joined: Tue Nov 23, 2004 9:35 pm
Posts: 633
If a perfect Gameboy flashcart were to exist, it must have the following :

SD or CF card support
Save to card
Menus with subdirectories
True MBC1/2/3/5 emulation
Real Time Clock Support
Rumble Pak Support

The cart should be able to completely hide itself from the Gameboy and game once the game has loaded. This is necessary to counter games that try to detect copiers. The cart should also not be able to interfere with SGB enhancement detection or CGB palettes for DMG games.

Nice things to have would be support for Digimon MMM01 and Kirby's Tilt 'n Tunble MCB7. I do not believe flash ram or eeprom support is necessary for non-Japanese games.

_________________
Nerdly Pleasures - My Vintage Video Game & Computing Blog


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 03, 2011 3:26 pm 
Offline
User avatar

Joined: Mon Sep 27, 2004 2:13 pm
Posts: 1667
Location: .ma.us
So get on it.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 03, 2011 4:36 pm 
Offline
User avatar

Joined: Wed Dec 06, 2006 8:18 pm
Posts: 2806
The problem with SGB detection like you say is the issue because the SGB is already running when the Menu comes up which is sees as not a SGB program. You can't avoid this as far as I know, other than having the game in memory on powerup like it should be. And I agree with kyuusaku, go for it. Don't expect anyone else to do it for you.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 03, 2011 4:52 pm 
Online
User avatar

Joined: Fri Nov 19, 2004 7:35 pm
Posts: 3968
If the menu is a GBC only program, that kills SGB. Otherwise, a GB game can try to get SGB enhancements at any time. (A GBC game usually can't get enhancements, or gets confused if it does manage to get them)

_________________
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 03, 2011 5:39 pm 
Offline
Formerly 65024U

Joined: Sat Mar 27, 2010 12:57 pm
Posts: 2257
To me, it'd be a perfect emulator instead, which would be the ultimate cart.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Sep 07, 2011 9:47 pm 
Offline
User avatar

Joined: Thu Sep 07, 2006 1:08 pm
Posts: 547
Location: United States
Is the real time clock really that necessary?

I've read that only Pokémon & Boktai (& a Rockman EXE game) use RTS.

Wait, is this a GB or GBA flashcart? Or DS?

_________________
Ruling the World One Bean™ at a Time...


Top
 Profile  
 
 Post subject:
PostPosted: Wed Sep 07, 2011 10:02 pm 
Online
User avatar

Joined: Fri Nov 19, 2004 7:35 pm
Posts: 3968
Pokemon Gold/Silver had a real time clock. And that's why whenever you find a Pokemon Gold/Silver cartridge, the batteries are dead. But Zelda cartridges still hold a charge fine.

_________________
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 08, 2011 12:26 pm 
Offline
User avatar

Joined: Wed Dec 06, 2006 8:18 pm
Posts: 2806
He means GB/GBC as GBA doesn't have MBC chips.


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 24, 2012 10:54 am 
Offline

Joined: Thu May 03, 2012 10:26 am
Posts: 87
A simple solution would be to do like the 3-in-1s for DS Slot 1 do and flash a boot-able rom to non-volatile memory (like NAND or flash rom) and have it so if the device doesn't see an SD card in the device, it boots from said flash/nand/what have you and acts like a regular GB/GBC game.

This would allow you to use it with stuff like the SGB and N64 pokemon transfer pack.

Might be hard to fit that all in a small form factor though...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group