My art showcase (Character Portraits - April 03)

A place for your artistic side. Discuss techniques and tools for pixel art on the NES, GBC, or similar platforms.

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Drew Sebastino
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Re: My art showcase (Character Portraits - March 30)

Post by Drew Sebastino »

A head on a head? :lol:
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Macbee
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Re: My art showcase (Character Portraits - March 30)

Post by Macbee »

Damn, you're good!
ptoing
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Re: My art showcase (Character Portraits - March 30)

Post by ptoing »

Thanks :)

More or less final version.
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Drew Sebastino
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Re: My art showcase (Character Portraits - April 03)

Post by Drew Sebastino »

Just thinking though, where will these be used? I'm just wondering because you said they take up 4 palettes, but no sprites.
ptoing
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Re: My art showcase (Character Portraits - April 03)

Post by ptoing »

They will be used nowhere, I have been making these kinda face collections using various restrictions, such as EGA, CGA, MSX among others, just for fun.

But it would be quite easy to have a rastersplit below them and use them as some kind of shop/conversation portraits in a game scenario. On top of that the palettes could be optimised so that there are only 3 or even just 2 for some of them, and then you could use that for stuff right next to them, like some item stuff for a shop or what have you.
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