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My art showcase (Character Portraits - April 03)
http://forums.nesdev.com/viewtopic.php?f=21&t=10522
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Author:  Espozo [ Wed Mar 30, 2016 5:40 pm ]
Post subject:  Re: My art showcase (Character Portraits - March 30)

A head on a head? :lol:

Author:  Macbee [ Thu Mar 31, 2016 9:12 am ]
Post subject:  Re: My art showcase (Character Portraits - March 30)

Damn, you're good!

Author:  ptoing [ Sun Apr 03, 2016 10:17 am ]
Post subject:  Re: My art showcase (Character Portraits - March 30)

Thanks :)

More or less final version.
Image

Author:  Espozo [ Sun Apr 03, 2016 10:45 am ]
Post subject:  Re: My art showcase (Character Portraits - April 03)

Just thinking though, where will these be used? I'm just wondering because you said they take up 4 palettes, but no sprites.

Author:  ptoing [ Sun Apr 03, 2016 11:15 am ]
Post subject:  Re: My art showcase (Character Portraits - April 03)

They will be used nowhere, I have been making these kinda face collections using various restrictions, such as EGA, CGA, MSX among others, just for fun.

But it would be quite easy to have a rastersplit below them and use them as some kind of shop/conversation portraits in a game scenario. On top of that the palettes could be optimised so that there are only 3 or even just 2 for some of them, and then you could use that for stuff right next to them, like some item stuff for a shop or what have you.

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