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Character design: Milca
http://forums.nesdev.com/viewtopic.php?f=21&t=11166
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Author:  tepples [ Thu Apr 17, 2014 8:45 am ]
Post subject:  Re: Character design: Milca

At scales like this (1px = 25mm), mitten hands are unavoidable because you can't fit four distinct fingers into four pixels. But at least make a suggestion of a thumb.

I'll need some time to look over these pics and see what details to change, as well as expected width of a head side-to-side vs. front-to-back. I might have to strip her down and refine the underlying "doll base", as some pixel artists call it.

Author:  cpow [ Thu Apr 17, 2014 9:03 am ]
Post subject:  Re: Character design: Milca

tepples wrote:
At scales like this (1px = 25mm), mitten hands are unavoidable.

I realize that. I just didn't want that knowledge to quelch my initial reaction since my initial reaction was "amputee" -- but I dumbed down my response to "mittens" and then decided that wasn't helpful so edited my response to include "amputated". I believe the appearance of amputation is not what you're after...

Author:  Krill [ Thu Apr 17, 2014 10:15 am ]
Post subject:  Re: Character design: Milca

Haha, the thought hadn't even crossed my mind, but it does look a little bulky.
I thought I'd try to fix it quickly but it still looks a little stubby.

Attachments:
Tepples_MilcaEditSide.png
Tepples_MilcaEditSide.png [ 690 Bytes | Viewed 961 times ]

Author:  tepples [ Thu Apr 17, 2014 3:10 pm ]
Post subject:  Re: Character design: Milca

cpow wrote:
I believe the appearance of amputation is not what you're after...

You'd be correct. Though characters in some of my works resemble high leg amputees, this is not one of them. And I don't really feel like writing about hand amputees because fine manipulators (especially the opposable thumb) are a big part of what distinguishes human-type characters from more "animal" characters. One might justify a mitten hand as an oven mitt, but then the flipped version (the character's other hand that doesn't have a mitt on it) would need a hand.

tl;dr: Mind the thumb.

Author:  Denine [ Wed Apr 23, 2014 1:28 pm ]
Post subject:  Re: Character design: Milca

Tokumaru's edit is superior, IMO.
Also, "Milca" sounds awfully familiar(but it is a nice touch, if was intended).

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