Artwork, Sprites and Comics

A place for your artistic side. Discuss techniques and tools for pixel art on the NES, GBC, or similar platforms.

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Tygerbug
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Joined: Sun Jan 19, 2014 5:15 pm

Artwork, Sprites and Comics

Post by Tygerbug »

Image

http://tygerbug.tumblr.com/post/6263438 ... -it-as-the

I wrote and drew this comic thinking of it as the introduction to a nonexistent video game called Birdo’s Quest.

I almost formatted it that way too, but decided to release it as a comic instead.

It's seven pages; enjoy!

(If anyone ever does create a Birdo's Quest video game, feel free to contact me to get the original art from this comic to use.)

It's also available at Deviantart, in higher/full quality.
http://tygerbug.deviantart.com/art/Bird ... -403940810


Also, here are the character designs from a ROM Hack I started (but didn't finish) which replaces the
characters from Super Mario Bros. 2 with those from the classic animated film The Thief and the Cobbler
(which I restored as The Recobbled Cut).

Image
Image
Image
Image
Image
Last edited by Tygerbug on Sun May 04, 2014 12:41 am, edited 1 time in total.
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nintendo2600
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Re: Birdo's Tale, and Thief and the Cobbler

Post by nintendo2600 »

Love the big image in the first post. Very Doki Doki Panic of you :)
Tygerbug
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Re: Birdo's Tale, and Thief and the Cobbler

Post by Tygerbug »

It was fun to do - to figure out characters who don't get drawn a lot.

Check out the entire comic if you haven't!
Asaki
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Joined: Sat Jun 16, 2007 11:55 pm

Re: Birdo's Tale, and Thief and the Cobbler

Post by Asaki »

Hey Garrett, small world.
Tygerbug
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Re: Birdo's Tale, and Thief and the Cobbler

Post by Tygerbug »

Pretty small, yeah.
Tygerbug
Posts: 61
Joined: Sun Jan 19, 2014 5:15 pm

Re: Artwork, Sprites and Comics

Post by Tygerbug »

Image
Image

Redrawn sprite animations of Mr. Gimmick (Yumetarō), at four times his original size from the 1992 NES/Famicom game by Sunsoft. (Gimmick! ギミック! Gimikku!)

Certain emulators, like HiSMS (Sega Master System) and HDNES (Nintendo), allow the graphics in 8-bit video games to be replaced by HD equivalents at 2X or 4X size. I thought I'd redraw Mr. Gimmick to show what a remake could look like.

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Wart (Mamu), redrawn at four times his NES size from Super Mario Bros. 2/USA (and Yume Kōjō: Doki Doki Panic).

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Birdo (Catherine), redrawn at four times her NES size.

It'll require some tweaking to put different heads on different bodies, but this covers her actions in Super Mario Bros. 2/USA. I've also included some walking and jumping frames to make her semi-playable, replacing the player character in either the original game or Super Mario Bros X.

I've previously drawn a seven-page comic about Birdo, which you can read here:
http://tygerbug.deviantart.com/art/Bird ... -403940810

Full size versions:
http://tygerbug.deviantart.com/art/Bird ... -451915478
http://tygerbug.deviantart.com/art/Wart ... -451915453
http://tygerbug.deviantart.com/art/Mr-G ... -451915438

Giant size without shading:
http://orangecow.org/art/birdo-sprites.gif
http://orangecow.org/art/wartsprites-1.gif
http://orangecow.org/art/mrgimmick-1.gif
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Macbee
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Re: Artwork, Sprites and Comics

Post by Macbee »

Amazing!! :shock:
Congratulations! :)
Tygerbug
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Re: Artwork, Sprites and Comics

Post by Tygerbug »

Thanks!
mkwong98
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Re: Artwork, Sprites and Comics

Post by mkwong98 »

SMB graphics exported from HDNes:
*removed*

And my work:
*removed*

I'll keep these files in my dropbox for the next few days. You can edit the exported png file directly or you can create you own png files and edit the txt file to refer to them. I used the second method in my work but it will be difficult to do without using HDNes. HDNes keeps screenshots of where the tiles first appear so the user can easily see how the tiles are used in the game.
Last edited by mkwong98 on Wed May 28, 2014 7:14 am, edited 1 time in total.
Tygerbug
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Re: Artwork, Sprites and Comics

Post by Tygerbug »

Thanks so much!
mkwong98
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Re: Artwork, Sprites and Comics

Post by mkwong98 »

I removed the SMB files and added this:
https://www.dropbox.com/s/n0mn8748w00kyf2/kungfu.7z

That is all I have so far.
Tygerbug
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Re: Artwork, Sprites and Comics

Post by Tygerbug »

Thanks! I've done a little work on Mario sprites but have been busy --
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mikejmoffitt
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Re: Artwork, Sprites and Comics

Post by mikejmoffitt »

Your line work is quite good, you put a good amount of attention into facial details.

I would experiment different form of shading, though, I'm not a big fan of the psuedo-airbrush gradient style myself.
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