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Newcomer to NES programming
http://forums.nesdev.com/viewtopic.php?f=21&t=11899
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Author:  tepples [ Fri May 20, 2016 7:46 am ]
Post subject:  Re: Newcomer to NES programming

Myask wrote:
Alp wrote:
I'm sorry about the cancellation, but if I'm making a game for a community like that,

Well, I'm not NintendoAge.

Exactly. We're NESdev. Just because our compos are hosted by someone from NintendoAge doesn't mean we support NA's policies in general. NESdev is about making beautiful things; NA is about collecting, speculation, and "flipping".

Myask wrote:
A shame about the forum rules.

To which rule do you refer?

Author:  Myask [ Fri May 20, 2016 7:51 am ]
Post subject:  Re: Newcomer to NES programming

Alp wrote:
The reason I hadn't posted adult content here, even my NES-restricted stuff, was actually to avoid being banned for breaking the forum rule of posting pornography, relevant or not--

More precisely, that entailment of that rule.

Author:  Drag [ Fri May 20, 2016 9:47 am ]
Post subject:  Re: Newcomer to NES programming

tepples wrote:
Exactly. We're NESdev. Just because our compos are hosted by someone from NintendoAge doesn't mean we support NA's policies in general. NESdev is about making beautiful things; NA is about collecting, speculation, and "flipping".

Yeah, NintendoAge isn't a conclusive representation of the NES homebrewing community, or really the NES community as a whole. They're a representation of what a forum run by and full of teenagers is like, and that's about it.

Author:  Alp [ Sat May 21, 2016 3:41 pm ]
Post subject:  Re: Newcomer to NES programming

Myask wrote:
Please.

As you wish.

I had been meaning to re-upload everything ages ago, but *name redacted* sent me a rude PM, and I decided not to.

Myask wrote:
Well, I'm not NintendoAge.

Clearly you're not, you aren't willing to throw people under the bus, when they don't agree with you.

Myask wrote:
Nice parallax, btw.

Thanks! I was rather proud of my code for that effect.

The game loop was threaded directly into the parallax logic, by running certain code after each split, and "compensating" to make sure the next split would happen with the correct timing.

tepples wrote:
Exactly. We're NESdev. Just because our compos are hosted by someone from NintendoAge doesn't mean we support NA's policies in general. NESdev is about making beautiful things; NA is about collecting, speculation, and "flipping".


Hah! Yeah. I already tore them a new one a few days ago, by speaking up, when I heard about that. To let people know that it wasn't the first time they've done crap like that, or even the last.

The NintendoAge website has been on an "artists beware" blacklist since October. This event was added to said list, as another example of why to avoid that website as a whole.

As for the compo, I was tempted to enter my WIP Super Mario Bros. clone at one point, but I've since decided otherwise. I'll release the game on its' lonesome, some time in the future.

Drag wrote:
Yeah, NintendoAge isn't a conclusive representation of the NES homebrewing community, or really the NES community as a whole. They're a representation of what a forum run by and full of teenagers is like, and that's about it.


Oh, don't give them that credit. They're barely a community.



Wow, it's been a long time! I've long-since disowned the majority of my work, shown here.

I have recently teamed up with a fellow porn-artist, and we have formed "Nosey Studios", to create our future games. Our first project? A pornographic action-RPG, with gameplay resembling Crystalis. It is being developed as a NES game.
Image

Cat Quest is long dead, but the main character will be making a cameo appearance in our RPG, as one of the characters the Knight may choose to marry, and have children with.

I don't think I'll be using this thread, anymore. Enjoy the old archived art!

I'll be posting on my Twitter, from now on (Occasional NSFW warning):
https://twitter.com/Alp317

Author:  psycopathicteen [ Tue May 24, 2016 10:41 am ]
Post subject:  Re: Newcomer to NES programming

Quote:
@Espozo
I was professionally trained in animation at a hentai studio, when I was doing unpaid intern work.
After school, I started drawing porn, to keep myself fed. I don't see what's wrong with that.

My disgust with porn-shaming behaviour, comes from the fact that good artists have left, or worse,
hurt themselves from assholes bullying them about their trade.

Hearing "waste of talent", or "you're a loser" gets to people over time.


Besides the "OMG it's PORN!!!" criticism, did you ever get criticism from anime fans that you're work "isn't anime-enough"? I've got criticized for things like "not putting the correct number of eyelashes" or that "anime characters are supposed to be X heads tall" or that my drawing style "isn't pointy enough".

Author:  tepples [ Tue May 24, 2016 2:06 pm ]
Post subject:  Re: Newcomer to NES programming

What they're saying is "It doesn't look like the anime I watch," despite that it may lie Within Normal Limits™ of anime art styles. For example, not all anime use the tall, skinny, angular style associated with bishie series. Some are rounder; trope wonks call this Puni Plush.

To shut up people who nitpick proportions, draw chibi characters. These tend to run 2-3 heads tall for children and 3-4 for adults.

Image
I can barely draw


But in anime, leaving off the pinky is forbidden for two reasons: four is death and a Yakuza tradition.


So anyway, is there a chance that both porno and non-porno versions of a game can be released, just as Pirates 30 (2005) got an R-rated cut?

Author:  psycopathicteen [ Tue May 24, 2016 8:15 pm ]
Post subject:  Re: Newcomer to NES programming

The funny thing is that most people's anime fan art tends to be pointier than the actual anime series themselves, as if they've seen so much fan art, they forgot how the real show looks like.

Author:  Alp [ Thu May 26, 2016 1:43 am ]
Post subject:  Re: Newcomer to NES programming

psycopathicteen wrote:
Besides the "OMG it's PORN!!!" criticism, did you ever get criticism from anime fans that you're work "isn't anime-enough"? I've got criticized for things like "not putting the correct number of eyelashes" or that "anime characters are supposed to be X heads tall" or that my drawing style "isn't pointy enough".

Actually, I haven't. If anything, my animated work has been "more anime, than anime is". :P
At least, that ugly modern anime style. Ugh! :x

tepples wrote:
So anyway, is there a chance that both porno and non-porno versions of a game can be released, just as Pirates 30 (2005) got an R-rated cut?

Now this is an interesting question!

When I was still active on NintendoAge, Optomon had politely requested me to release an all-ages version of my Ghost's 'N Goblins parody. I told him that it would be considered, when the game was further along into development.

However! After the unpleasant community backlash, this is now absolutely out of the question.

Not every future game I develop will be pornographic, just... most of them.
(I've recently started a clean, Super Mario Bros. clone, as a side project, for example.)

Author:  Guilty [ Thu May 26, 2016 2:45 pm ]
Post subject:  Re: Newcomer to NES programming

Alp wrote:
However! After the unpleasant community backlash, this is now absolutely out of the question.

Not every future game I develop will be pornographic, just... most of them.
(I've recently started a clean, Super Mario Bros. clone, as a side project, for example.)


That makes me sad. Your work is really incredible, and I want to share it with my friends and play the games together, but I'm not comfortable enjoying porn with someone else.

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