I riped some Backgrounds of Nekketsu! Street Basket - Ganbare Dunk Heroes (J).nes
I share them here maybe someone find them useful
Here is one of them :
Nekketsu! Street Basket BG Rip
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Nekketsu! Street Basket BG Rip
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- Street_Basket_BG.zip
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- rainwarrior
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- DragonDePlatino
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Re: Nekketsu! Street Basket BG Rip
Neato! It's interesting to see how the artists worked their way around the aspect clash with the background. I can see some small errors here and there, but that dark doorframe was a clever trick!
Re: Nekketsu! Street Basket BG Rip
How did you rip them? Do you have the raw data (8x8 tiles, tile indices, color attributes, palettes) available?
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Re: Nekketsu! Street Basket BG Rip
Well to be honest with you I cheated!
I just used the Name Table Viewer of FCEUX Emulator + winxp Paint
I just used the Name Table Viewer of FCEUX Emulator + winxp Paint
Re: Nekketsu! Street Basket BG Rip
OK, that's fine. I asked because I'm looking for some test data for my game engine.FARID wrote:Well to be honest with you I cheated!
I just used the Name Table Viewer of FCEUX Emulator + winxp Paint
Random idea: An application (emulator extension, maybe) that monitors the PPU nametable and scroll settings and tries to collect level data (in a raw format) as the player moves within the game world. Might be useful for making images of game levels.
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Re: Nekketsu! Street Basket BG Rip
I think some of the TASers already have a tool like that, which they use to make GIF animations of things like zipping in Mega Man series.