Asesprite looks pretty neat. It looks like it's got most of the tools I like from photoshop without the ones that aren't useful for this workflow and a few that photoshop doesn't have.rainwarrior wrote:Aseprite lets you switch frames with a keypress, use several layers each animated separately (GIMP is using layers in lieu of real frames, preventing this possibility), easily change speeds and partial loops, onion skin to trace over previous frames, etc. etc.
Can Asesprite export to a CHR file and does it support metasprite editing?
I recently created my first CHR file with NES Screen Tool. It worked great for some things but had some big issues for me. One was that you couldn't arrange your metasprites first and then delete duplicates. Another was that it didn't export metasprite data in a form that was useful for me. It was set up for someone else's workflow.
I'd like to find a tool that will do these things before getting into the bulk of my animation workflow. Does any one know of an option? I'd like to avoid having to learn C at this time and spend a year making software to make my NES software, if that's possible.