Attemping to create Irem-esque artwork. Does it look good?

A place for your artistic side. Discuss techniques and tools for pixel art on the NES, GBC, or similar platforms.

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tepples
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Re: Attemping to create Irem-esque artwork. Does it look goo

Post by tepples »

You could always design on paper, scan it, and tweak it, like Nintendo did for Yoshi's Island.
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Drew Sebastino
Formerly Espozo
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Re: Attemping to create Irem-esque artwork. Does it look goo

Post by Drew Sebastino »

That'd probably be the best option. I found little difficulty with things like the arms and the giant shoulder pads because there really wasn't much detail put into them. I really have no clue how people can draw with a mouse.
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Alp
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Re: Attemping to create Irem-esque artwork. Does it look goo

Post by Alp »

Espozo wrote:I really have no clue how people can draw with a mouse.
Painting. Avoid line-work altogether. It's much faster.
1. Volume (Rough out a 3D form, get an idea of the shape of the object, a 2x2 brush works wonders.)
2. Form (Flesh out the design, cleaning up the rough edges and solidifying the primary details.)
3. Detail (Go back and add any desired secondary details.)

This technique can feel very unnatural the first few times you try it.
But once you a have feel for it, it's much easier to produce quality art quickly.
(also animations, but that process is slightly different.)
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