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First attempt at NES graphics, please comment!
http://forums.nesdev.com/viewtopic.php?f=21&t=14098
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Author:  Sik [ Thu Apr 21, 2016 11:34 am ]
Post subject:  Re: First attempt at NES graphics, please comment!

Well, if we bring back the CGA topic:

Image

And for fun since it looks way more purple than I recalled, EGA with better colors:

Image

Not even gonna bother with VGA since it'd look exactly the same as the original =P

Author:  lidnariq [ Thu Apr 21, 2016 12:43 pm ]
Post subject:  Re: First attempt at NES graphics, please comment!

If you're going to post the CGA RGBI image after we talked so much about composite color, I basically feel obliged to post something generated via reenigne's converter:

Attachments:
test3_out.png
test3_out.png [ 19.58 KiB | Viewed 901 times ]
test3_out_rgbi.png
test3_out_rgbi.png [ 3.97 KiB | Viewed 901 times ]

Author:  Sik [ Thu Apr 21, 2016 12:47 pm ]
Post subject:  Re: First attempt at NES graphics, please comment!

Well, my CGA comment was about that palette I used. It was you guys who somehow thought I was talking about composite artifacts =/ (also why is the contrast so low on that pic...?)

Author:  FrankenGraphics [ Thu Apr 21, 2016 1:11 pm ]
Post subject:  Re: First attempt at NES graphics, please comment!

One reworked concept screen and this may-be-game became port ready :mrgreen:


EDIT:

Here's a comparison of four possible ntsc outcomes (too large to post) with a new palette colour for mountain reflection and deep shades. It is a bit more vague and flat, but i think the relationship is a lot more stable. In the worst case scenario according this test and my taste, the shade is at least colder without turning teal.

The other option i think is viable is doing it pitch black, but there's already so much of that going on.

Author:  Marscaleb [ Thu Apr 21, 2016 3:52 pm ]
Post subject:  Re: First attempt at NES graphics, please comment!

WheelInventor wrote:
One reworked concept screen and this may-be-game became port ready :mrgreen:


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