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Question for Keisan Game: Sansuu 1 Toshi
http://forums.nesdev.com/viewtopic.php?f=21&t=14949
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Author:  rainwarrior [ Tue Oct 18, 2016 9:47 am ]
Post subject:  Re: Question for Keisan Game: Sansuu 1 Toshi

The mouse-over feature you added to that is really neat.


I actually added the "value to be written" to FCEUX's Lua callbacks, and wrote a simpler script to visualize sprites.

It was after the last stable release, but you can get bleeding edge versions at EmuCR: FCEUX SVN r3320


There was also a brief thread about a year ago discussing Lua scripts for visualizing sprites, just in case it's useful for reference: thread

Author:  tokumaru [ Tue Oct 18, 2016 1:10 pm ]
Post subject:  Re: Question for Keisan Game: Sansuu 1 Toshi

rainwarrior wrote:
I actually added the "value to be written" to FCEUX's Lua callbacks

Cool! I'm not exactly proud of the way I'm detecting the written value.

Quote:
There was also a brief thread about a year ago discussing Lua scripts for visualizing sprites, just in case it's useful for reference: thread

That was probably when I tried to write my own implementation of the script, but it remained unfinished until last night! :oops:

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