Dev tools: MAPeD-SPReD [win/linux]
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Re: Dev tools: MAPeD-SPReD [win/linux]
Strong agree about the palette.
Re: Dev tools: MAPeD-SPReD [win/linux]
What do you mean under "Instead of all 0s" ? There are no zero indexed colors in the default palette or in your version all colors in the default palette are dark grey ?

If you mean the first color of each of four palettes ( transparency color ), it can't be different in each of four palettes. It's just a platform restriction.
Could you explain step by step what do you mean, the MAPeD version and OS you run the tool on ?
Re: Dev tools: MAPeD-SPReD [win/linux]
I believe I'm confusing your app with another app with an identical name.
nesdoug.com -- blog/tutorial on programming for the NES
Re: Dev tools: MAPeD-SPReD [win/linux]
Indeed, this one: http://forums.nesdev.com/viewtopic.php?f=2&t=7111
I recognized the exact problem dougeff described, so I assumed this must be the right topic too. Sorry about that.
I recognized the exact problem dougeff described, so I assumed this must be the right topic too. Sorry about that.

Re: Dev tools: MAPeD-SPReD [win/linux]
Hi!
There was no news from me for a long time. Recently I decided to commit all accumulated changes. Mainly it touched the SPReD tool.
So the latest version is 0.58b and the main changes are:
SPReD:
- Added a quick guide
- Added a Python script editor for writing custom data export scripts, an API help and a sample script
- Added a project statistics
- Added removing of duplicate CHRs during the optimization process
- Now the optimization performs for all sprites, and not for selected ones
- Added iterative optimization during the packing operation
- Added sprites data validation before: Packing, Optimization, Splitting, Flipping and Creating/Deleting of sprites
- Added the SMS version of the tool (SPReD-SMS) and samples (WLA-DX)
MAPeD:
- Added a quick guide
- Added a Python script editor for writing custom data export scripts, an API help and a sample script
[The Github page with the release]
There was no news from me for a long time. Recently I decided to commit all accumulated changes. Mainly it touched the SPReD tool.
So the latest version is 0.58b and the main changes are:
SPReD:
- Added a quick guide
- Added a Python script editor for writing custom data export scripts, an API help and a sample script
- Added a project statistics
- Added removing of duplicate CHRs during the optimization process
- Now the optimization performs for all sprites, and not for selected ones
- Added iterative optimization during the packing operation
- Added sprites data validation before: Packing, Optimization, Splitting, Flipping and Creating/Deleting of sprites
- Added the SMS version of the tool (SPReD-SMS) and samples (WLA-DX)
MAPeD:
- Added a quick guide
- Added a Python script editor for writing custom data export scripts, an API help and a sample script
[The Github page with the release]
Re: Dev tools: MAPeD-SPReD [win/linux]
Hi!
The latest release v0.6b and the main changes are:
MAPeD:
- Added the SMS version of the tool - MAPeD-SMS
- SMS: added WLA-DX samples of multidirectional/bidirectional scrolling and static screens switching samples
- NES: added multidirectional scrolling samples with vertical/horizontal mirroring and MMC3 IRQ status bar
- NES: added bidirectional scrolling sample with vertical mirroring
- Added import of tiles from images with checking of duplicate CHRs/blocks/tiles and flipped CHRs (SMS)
- Added import of game maps from images with applying of palettes for both the NES/SMS tools*
- Added removal of duplicate data during the optimization process
- Added tiles patterns manager
- Added blocks/tiles usage info
- Layout editor: added creating of a map (width x height) filled with empty screens
- Added a project statistics
* Examples of tiles and game maps images you can find in the './data/tiles-maps' directory
SPReD:
- Improved import of images with alpha channel (now exported data can take less memory)
[The Github page with the release]
The latest release v0.6b and the main changes are:
MAPeD:
- Added the SMS version of the tool - MAPeD-SMS
- SMS: added WLA-DX samples of multidirectional/bidirectional scrolling and static screens switching samples
- NES: added multidirectional scrolling samples with vertical/horizontal mirroring and MMC3 IRQ status bar
- NES: added bidirectional scrolling sample with vertical mirroring
- Added import of tiles from images with checking of duplicate CHRs/blocks/tiles and flipped CHRs (SMS)
- Added import of game maps from images with applying of palettes for both the NES/SMS tools*
- Added removal of duplicate data during the optimization process
- Added tiles patterns manager
- Added blocks/tiles usage info
- Layout editor: added creating of a map (width x height) filled with empty screens
- Added a project statistics
* Examples of tiles and game maps images you can find in the './data/tiles-maps' directory
SPReD:
- Improved import of images with alpha channel (now exported data can take less memory)
[The Github page with the release]