Hiring Pixel Artist - Tips / Standards ?

A place for your artistic side. Discuss techniques and tools for pixel art on the NES, GBC, or similar platforms.

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Lucradan
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Joined: Wed Sep 21, 2016 12:08 pm

Hiring Pixel Artist - Tips / Standards ?

Post by Lucradan » Wed Feb 19, 2020 9:43 am

I want to start outsourcing some of the pixel art I need done for a few my homebrews.

I don't want to waste an artist's time, nor do I want to waste my money.

What tips could you provide to best make the transaction easier?

Do you have any lessons learned from previous experiences hiring pixel artists?

What software / websites do you usually use to communicate with artists? Examples: Email, Telegram, etc?

Where is the best place to find pixel artists comfortable working with the NES restrictions?

Do you have any recommendations for artists?

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dougeff
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Re: Hiring Pixel Artist - Tips / Standards ?

Post by dougeff » Wed Feb 19, 2020 4:15 pm

What tips could you provide to best make the transaction easier?
Make it very clear the scope of the project and exactly what you want and exactly the time frame... would be very helpful in getting meaningful quotes.

Have something to show the artist, a working demo, would be very good to prove to the artist that they aren't wasting their time.
nesdoug.com -- blog/tutorial on programming for the NES

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