|Page 1 of 1|
|Author:||tepples [ Sat Aug 21, 2010 11:23 am ]|
|Post subject:||Using Blender|
Man I really wish I could do something with blender, but it is just SO complex that even doing, for example, a table, takes about an hour.
You need the Blender tutorial manual on Wikibooks. Here's how to make a table:
An human is not made of spheres or of cubes
A comic book artist or animator might disagree after having built so many characters out of slightly modified cylinders, spheres, and cubes. The Blender Wikbook has a simple humanoid tutorial. It's mostly a matter of taking a cube and extruding several times to make the figure.
My recommendation: Make a cube and practice subdividing pairs of edges, then moving the newly created middle edge around (right-click it, G, move mouse, Enter).
If you're able to prototype graphics in 3D and then convert them to 2D you'll end with something like Donkey Kong Country.
-- What's the password?
On the other hand games with 3D graphics uses pre-rendered 2D sprites with a lot of possible angles and hardware scaling to simulate 3D sprites.
As seen in Mario Kart 64, Mario Kart Super Circuit, and to a lesser extent the first Super Smash Bros.
|Page 1 of 1||All times are UTC - 7 hours|
|Powered by phpBB® Forum Software © phpBB Group