Again: it's just an artist mock-up of an in-game screenshot and he wanted an "accurate NES palette" (as we know there is no such thing).
I did state that the original image was an actual screenshot from the game, not a mock up. The later images are then edited with advice from here to help me get a better idea of how to make it truly NES-compatible so I can now go back and edit the game to match.
Ok, to be clear it's a real playable game. Yes it's on PC but I'm a bit of a retro nut when it comes to pixelling and I find limited palettes and low resolutions far more fascinating to work with than ridiculous amounts of colors and 'HD' (I loathe HD 2D games such as the awful remake graphics in games like Super Street Fighter II Turbo HD Remix which completely miss the point as to why the pixel sprites worked so well). Despite any issues I have with Nintendo these days (or ever since I wasted money on the N64) I'm still a fan of their old school stuff like the NES, SNES and Gameboy and still play the games of those systems on emulators for my laptop and PSP (damn I love having thousands of roms on me to play at any time) and I like to homage that era of gaming.
Now the point of me coming here and asking for help with the palette and learning about this whole attribute thing is that I thought if I'm trying to make it feel NES-like I may as well go the extra mile and try to design it as if it really was a NES game. If I finish this and people like it enough that a NES game coder wants to take a shot at programming a real NES rom of it to be played on emulators or even possibly putting onto a cartridge to be played on a real NES, then the game should be easy enough to do as there shouldn't be anything in it going on that the NES can't actually do. I'd quite happily pass on to them all the extra graphics and NSF music and game notes and everything.
Anyways I'm still not quite happy with the status bar. And wondering if I can rework one of the background palettes to make room for a general background palette with some lighter colors in to take care of the status panel and any ingame menus and stuff. I've nothing else to do today as class has been cancelled this week so I may as well give it a shot.
Ya know what's weird though? I spent so much time sorting the attributes thing yesterday that it even affected my dreams last night. I recall walking about a city full of people and with some strange ability I was able to visually condense all their color groups into a bunch of small reusable palettes. Very bizarre...