nesdev.com
http://forums.nesdev.com/

NES Sprite Animator
http://forums.nesdev.com/viewtopic.php?f=21&t=9692
Page 2 of 2

Author:  mikejmoffitt [ Mon Jan 14, 2013 12:27 pm ]
Post subject:  Re: NES Sprite Animator

Aseprite is a decent pixel art editor that has some crude animation capabilities, if you want to see them animated before you have made your graphics into 2bpp tiles.

Author:  tokumaru [ Mon Jan 14, 2013 12:56 pm ]
Post subject:  Re: NES Sprite Animator

In my experience, NES-specific editors will never be as good as more generic drawing programs. IMO, the best option is to use whatever bitmap editing software you like and only convert the graphics to NES format as the last step.

Author:  Shiru [ Mon Jan 14, 2013 1:31 pm ]
Post subject:  Re: NES Sprite Animator

Are there generic programs to create metasprites?

Author:  Shiru [ Wed Jan 16, 2013 6:47 am ]
Post subject:  Re: NES Sprite Animator

Meanwhile I added the promised functionality into NES Screen Tool.

Author:  thefox [ Wed Jan 16, 2013 7:43 am ]
Post subject:  Re: NES Sprite Animator

Shiru wrote:
Meanwhile I added the promised functionality into NES Screen Tool.

Cool! I almost want to convert my old metasprites to your format now just to see how they look in the editor. :)

C data clipboard copying has a bug when H/V flip is used:
Code:
const unsigned char metasprite[]={
|OAM_FLIP_H0,0,0x00,3,
67,64,0x00,1,
128
};

(I probably should have posted this in the NES Screen Tool thread...)

Author:  Shiru [ Wed Jan 16, 2013 8:00 am ]
Post subject:  Re: NES Sprite Animator

Yes, it is better to post bug reports there. Anyway, I'll fix it ASAP (within an hour) without changing the version number, so check it out later.

Page 2 of 2 All times are UTC - 7 hours
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/