The latest version should be available on my web site.
Nova and I are working on a game that could best be described as a cross between Rampart and Animal Crossing. Nova came up with the ideas and some of the graphics; I'm doing all the programming and the rest of the graphics. This game, which I'm developing for the next compo, will probably be the first NES game not to use a fixed-width font anywhere.
Anticipated spec: NROM-256/BNROM, 32 KiB PRG ROM, 8 KiB CHR RAM (ROM is currently 60% full)

Concept art

Actual screenshots of last night's build taken in FCEUX
Current task: populating the pop-up. Each side can use up to 48 tiles.