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PostPosted: Mon Aug 11, 2014 4:02 pm 
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New ROM fixes all three issues, yes. No, I was not using PAL mode, as Tokumaru guessed I just unhide all scanlines on all emulators I use.

One other thing, it seems that either your NMI is disabled while switching screens, or your code to update music isn't in the NMI. You can fix the continued single note while switching screens if you keep NMIs enabled and move your update code there.

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PostPosted: Mon Aug 11, 2014 6:05 pm 
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Location: Canada
Kasumi wrote:
New ROM fixes all three issues, yes. No, I was not using PAL mode, as Tokumaru guessed I just unhide all scanlines on all emulators I use.

One other thing, it seems that either your NMI is disabled while switching screens, or your code to update music isn't in the NMI. You can fix the continued single note while switching screens if you keep NMIs enabled and move your update code there.


That's good to hear and thank you! I was wondering what was causing that.


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PostPosted: Mon Aug 11, 2014 6:45 pm 
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Kasumi wrote:
I just unhide all scanlines on all emulators I use.

Same here. When developing, it's important to see the whole picture your code is generating.


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PostPosted: Mon Nov 17, 2014 12:32 am 
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I've been chipping slowly away at this project for a couple of months now and I have more or less got a decent main menu going (Load Adventure is still in the planning stage) with a fully operational Soundtest sub menu (So operational that you can go beyond the song table and play garbage!).
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Main.nes [128.02 KiB]
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