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PostPosted: Tue May 16, 2017 7:17 am 
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Thanks for the input. I will test some more palette options.

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PostPosted: Tue May 16, 2017 11:03 am 
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I think this is what I'm going to stick with...

13 blue for levels 1,2,4
03 blue for levels 3,5

Attachment:
Level3Tests2.png
Level3Tests2.png [ 1.8 KiB | Viewed 210 times ]


New demo will come soon.

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PostPosted: Tue May 16, 2017 3:14 pm 
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I was thinking about the Ninja to be black at all times. However, the shade would be brown during the day and blue during the night. I don't want to use any outlines for the Ninja during the dark, although that might help to make the player know where they are, but still, it looks too much MSPaintish when outlined.


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PostPosted: Tue May 16, 2017 6:56 pm 
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Here's the final demo of levels 1-3.

http://dl.dropboxusercontent.com/s/2ipv ... 2-DEMO.nes

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PostPosted: Tue May 16, 2017 8:11 pm 
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They're very good! The game has a fair challenge and will never disappoint the player. I don't have to watch out if I'm gonna run into an enemy, but I simply press down and B and slide through them. I can attack in air, below, upwards. It's so much fun. It's not like one hit you die, but here the game gives the player a chance. I like this feature to keep weapons too, but I played well without it. Couldn't beat the 3rd boss, though. Been on my last life and game over. Short, but sweet.


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PostPosted: Thu May 18, 2017 2:41 am 
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What does the difficulty selection change?

This is probably too late to be any good for feedback, but I feel that the game is balanced well enough that you could hae done with much fewer hitpoints for the ninja. As it is, I feel like I can plow through large portions of the game without caring much if I get hit.


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PostPosted: Thu May 18, 2017 4:23 am 
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Easy - injured by half.
Normal - injured regular, 6 hearts
Hard - Injured regular, 5 hearts

And the bosses HP and behavior increases with difficulty.

Level 4 and 5 bosses are a bit harder, not available in the demo. It's usually the level 4 boss that I struggle with, especially in hard mode.

Oh, and you start with fewer lives in harder modes.

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PostPosted: Thu May 18, 2017 6:47 am 
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The "traditional ninja garb" of all-black suit is actually traditional Japanese stagehand garb. Kuroko (black) is the usual, but white (yukigo) and blue (namigo) variants* exist as well.

Of course, gameplay is not suited for when your character blends perfectly into the background, so…

*In case you wondered why Joe Musashi wearing all white, and Ryu Hayabusa in all blue…a likely explanation, though I'm not finding anything English actually calling this out, and my Japanese is rusty enough that I don't want to go looking too far.

Man, I haven't played this since it was a Batman-expy.


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