Yeah, it's better that you do that. That's like in SMB1. It gives me the sure feeling that I'm standing on something and not maybe floating on slipping.dougeff wrote:Hmm...I wonder how if it would look better if the platform function allows sprites to be 1 pixel lower, so as to give the background a more 3d feel.
Also, I'd like to have that extra step jump. I hate it when jumping off the edge I press the button a milisecond too late and the character just falls through! Argh! Could you implement that? I think you'd need two flags. First one is if there's an extra frame for jumping and the second one is of the extra frame has expired.