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Micro Knight 3 - game demo & Micro Knight 4 (NESASM)
http://forums.nesdev.com/viewtopic.php?f=22&t=13584
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Author:  sdm [ Fri Dec 04, 2015 5:23 am ]
Post subject:  Micro Knight 3 - game demo & Micro Knight 4 (NESASM)

demo only

Image Image Image Image Image

Attachments:
demoMC3.nes [128.02 KiB]
Downloaded 290 times

Author:  Prime [ Fri Dec 04, 2015 8:17 am ]
Post subject:  Re: Micro Knight 3 - game demo

Good fun so far and those damn ladders get me every time.

Author:  sdm [ Fri Dec 04, 2015 11:54 am ]
Post subject:  Re: Micro Knight 3 - game demo

there is no problem with the ladders, you have to stick to the rules - going in the right direction towards the ladder, hold down the D-PAD up / down button . It is very convenient.

For example. I go to the right and I see a ladder reaching the floor above - Walking toward her holding the DPAD right and up at the same time.

Author:  Prime [ Fri Dec 04, 2015 12:56 pm ]
Post subject:  Re: Micro Knight 3 - game demo

sdm wrote:
there is no problem with the ladders, you have to stick to the rules - going in the right direction towards the ladder, hold down the D-PAD up / down button . It is very convenient.

For example. I go to the right and I see a ladder reaching the floor above - Walking toward her holding the DPAD right and up at the same time.


Yes you're correct this makes climbing ladders very easy thanks.

Author:  sdm [ Fri Jan 08, 2016 10:05 am ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

This game will not be finished, it remains in the phase of what it is now. The engine was weak and does not make sense to correct him . But maybe I'll make a new MC game on a solid engine . :)

Attachments:
demotest.nes [40.02 KiB]
Downloaded 169 times
demo1616skpblk.nes [40.02 KiB]
Downloaded 165 times
File comment: + disappearing blocks like Megaman
demo_znikblok.nes [40.02 KiB]
Downloaded 159 times

Author:  darryl.revok [ Fri Jan 08, 2016 9:28 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

Just tried this out on an Everdrive.

Micro Knight didn't work on the hardware, so I didn't get to play that one unfortunately.

As for the other demos, one thing I noticed is that if you're over the location of a disappearing brick when it reappears, it holds you in place there until the block disappears. I'd expect it to force an eject like in Mega Man.

Author:  sdm [ Sun Jan 10, 2016 4:31 am ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

Yes I know about it. I will try to change that, but for now this early version and I hope a lot of change for the better .

Attachments:
File comment: :D
demoduzospr.nes [40.02 KiB]
Downloaded 147 times
demo5.nes [40.02 KiB]
Downloaded 144 times
File comment: simple multi-map+ dies when it falls
demo3test.nes [40.02 KiB]
Downloaded 153 times

Author:  sdm [ Fri Feb 05, 2016 4:09 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

New Engine updated.

Early stage demo, still plenty of time to complete.

Hero SPR project:
Image

Attachments:
demomaptst.nes [128.02 KiB]
Downloaded 147 times
demo.nes [128.02 KiB]
Downloaded 164 times
micro4.jpg
micro4.jpg [ 103.79 KiB | Viewed 4295 times ]

Author:  Ryoga [ Fri Mar 18, 2016 4:40 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

I have tested the lasts updates. The playthrough is challenging. Waiting for new updates. :beer:

Author:  sdm [ Sun Jun 04, 2017 10:40 am ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

I lack motivation and time, but I hope someday will finish and something will come out interesting. Today to remember a bit of code, I made simple maps with keys and doors. You also need to skillfully use the green "clone" to get green key below (it will eventually be something else, but on a similar principle to use in the gameplay) New demo, update:

Attachments:
demo19062017.nes [128.02 KiB]
Downloaded 49 times
demo15062017.jpg
demo15062017.jpg [ 134.62 KiB | Viewed 1488 times ]

Author:  OmegaMax [ Sun Jun 04, 2017 12:23 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

Very challenging :beer:

Author:  sdm [ Fri Jun 23, 2017 5:32 am ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

Update. Now more like the real "demo" of the game. The first two maps are a complete example of the final game. Each map also has a secret level. Generally difficult, but it is possible to complete the first two chambers with their hidden rooms WITHOUT LOSS OF LIFE (And collect four coins that are there). You just have to analyze every move. The rooms behind the green door are incomplete and only for the test you can visit. "PAUSE" in the game (START BUTTON) is not complete - it goes back to the beginning of the game (but I do not delete the status of found keys or gold).

Attachments:
demonewmk.nes [256.02 KiB]
Downloaded 18 times
demo-30-08-2017.nes [128.02 KiB]
Downloaded 20 times
mk423cz.jpg
mk423cz.jpg [ 145.07 KiB | Viewed 1413 times ]

Author:  pubby [ Fri Jun 23, 2017 4:03 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

I liked the puzzles but it's really hard to solve them with limited lives. Are you going to add a continue feature?

Author:  gauauu [ Fri Jun 23, 2017 7:53 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

I like the action/puzzle concept. The challenge was pretty good, hard but interesting. (although some instructions might help, I wasted a lot of time trying to figure out how things worked).

The big problem, though, was the physics/feel. It was too floaty for me. It made the whole thing feel a bit off.

Author:  Erockbrox [ Sat Jun 24, 2017 4:19 pm ]
Post subject:  Re: Micro Knight 3 - game demo (NESASM)

I downloaded and played the game. I like the concept of solving puzzles and I like the game play. But out of all my attempts I was never able to solve any puzzles or beat any levels.

I have included a video of my game play because it will give you (the developer) invaluable feedback.

https://www.youtube.com/watch?v=gmO43wBGt5w

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