I come bearing SEO for your cc65/ca65 open source projects

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

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tepples
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I come bearing SEO for your cc65/ca65 open source projects

Post by tepples » Sun Feb 28, 2016 7:47 pm

Want some free SEO? I can get your NES or other 6502 project linked from cc65's GitHub wiki. Any project meeting the following requirements is eligible:
  1. Stable or at least beta
  2. Made with cc65 (e.g. with Shiru's neslib) or with ca65 only
  3. Source code is published
  4. Not a copyright infringement
  5. Not already listed on the cc65 projects or ca65 projects page
This is stricter than Games that can be reproduced and sold because projects have to be made with cc65 or ca65, not NESASM or ASM6.

rakesh81
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by rakesh81 » Tue Mar 05, 2019 2:42 am

[spam deleted]
Last edited by rakesh81 on Tue Mar 05, 2019 2:46 am, edited 1 time in total.

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rainwarrior
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by rainwarrior » Tue Mar 05, 2019 2:45 am

I suppose I've got two projects that fit those criteria:

CC65 project, NESert Golfing: https://github.com/bbbradsmith/NESertGolfing

CA65 project, Lizard Demo: https://github.com/bbbradsmith/lizard_src_demo

na_th_an
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by na_th_an » Tue Mar 05, 2019 5:44 am

I will submit mine later, but I think that there are some games listed in the site which don't meet the requirement 3.

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slembcke
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by slembcke » Tue Mar 05, 2019 9:54 am

Sure why not. Critical Match was made entirely with the cc65 toolchain. Mixed C and assembly. Everything is on GitHub.

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gauauu
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by gauauu » Tue Mar 05, 2019 10:13 am

tepples wrote:Source code is published
I've got some projects with published source but aren't traditional open-source or OSI-approved open source licenses (like the CC BY-NC-ND 3.0 which allows people to copy/share/use my game and source code, but not to distribute derivatives). Do these qualify?

tepples
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by tepples » Tue Mar 05, 2019 11:06 am

Yes.

From the wiki page: "The programs should be available to the general public, so while it's nice if you compile all your programs with cc65, this is not the place to list them if they're private." Alter Ego is on the list, for instance. So I'll take non-free software available in source code form, though I will try to specify which projects are non-free or have non-free required components (such as the assets of Lizard).

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rainwarrior
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Re: I come bearing SEO for your cc65/ca65 open source projec

Post by rainwarrior » Tue Mar 05, 2019 3:19 pm

tepples wrote: I will try to specify which projects are non-free or have non-free required components (such as the assets of Lizard).
The assets for the demo are free, including their source, they're just not stallman-free. They're not placed directly on the github for that reason (i.e. forking them is inappropriate), but the documentation does tell you where to get them.

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nin-kuuku
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by nin-kuuku » Wed Oct 28, 2020 1:21 pm

antoniojmcmillan wrote:
Wed Oct 28, 2020 7:09 am
I use different builders to customize my applications. Official software and CMS do not allow the use of old layouts of game consoles.
For Yeshoa fucking Chrestos's sake! Please murder these things allready! Why is there so many spammers in Tellus?
edit: Thanks lidnariq for advice! Used the "!"thing.
Last edited by nin-kuuku on Wed Oct 28, 2020 1:51 pm, edited 1 time in total.

lidnariq
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by lidnariq » Wed Oct 28, 2020 1:37 pm

If you want to report something as spam or phishing or just generically fishy, use the button with a ! in it in the upper right corner of the post.

It's especially helpful in situations that are only fishy, like this one, if you can give the moderators a reason justifying deleting the post and/or banning the user.


Tangentially related, this thread seems to have become of a bit of a spammer magnet. It might be clever to lock it, but I'd like tepples or Memblers to be the one to make the final call.

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olddb
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by olddb » Wed Oct 28, 2020 7:46 pm

What's SEO?
...

tepples
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by tepples » Wed Oct 28, 2020 8:13 pm

Search engine optimization (SEO) helps web search engines, such as DuckDuckGo and Google Search, discover and understand the structure of your website. If you apply basic SEO technique, users are more likely to find your website through a search for its subject. Getting listed in a directory, such as this directory of projects built with cc65, can help the search engines find you.

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Goose2k
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by Goose2k » Wed Oct 28, 2020 8:58 pm

From Below source: https://github.com/mhughson/mbh-firstnes/

CC65+CA65

Written entirely in C (aside from 3rd partly libs: neslib, nesdoug, and famitone2).

I think you would worry about it violating #4, which is totally fine, but just putting it out there.

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nin-kuuku
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by nin-kuuku » Thu Oct 29, 2020 5:01 am

I can't stop readin SEO as CEO. I don't have any cc65/ca65 projects but I may need Chief Executive Officer for some others. Don't drop him/her.

yaros
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Re: I come bearing SEO for your cc65/ca65 open source projects

Post by yaros » Sat Oct 31, 2020 4:12 pm

I have ca65 brainfuck compiler/vm made with ca65 macros, not sure if it's good enough to count.

https://github.com/veremenko-y/nes-brainfuck
lidnariq wrote:
Wed Oct 28, 2020 1:37 pm
If you want to report something as spam or phishing or just generically fishy, use the button with a ! in it in the upper right corner of the post.
Last time I did it I got my account deleted by mistake, I'll pass.

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