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PostPosted: Sun Feb 28, 2016 7:47 pm 
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Location: NE Indiana, USA (NTSC)
Want some free SEO? I can get your NES or other 6502 project linked from cc65's GitHub wiki. Any project meeting the following requirements is eligible:
  1. Stable or at least beta
  2. Made with cc65 (e.g. with Shiru's neslib) or with ca65 only
  3. Source code is published
  4. Not a copyright infringement
  5. Not already listed on the cc65 projects or ca65 projects page

This is stricter than Games that can be reproduced and sold because projects have to be made with cc65 or ca65, not NESASM or ASM6.

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PostPosted: Tue Mar 05, 2019 2:42 am 
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[spam deleted]


Last edited by rakesh81 on Tue Mar 05, 2019 2:46 am, edited 1 time in total.

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PostPosted: Tue Mar 05, 2019 2:45 am 
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Location: Canada
I suppose I've got two projects that fit those criteria:

CC65 project, NESert Golfing: https://github.com/bbbradsmith/NESertGolfing

CA65 project, Lizard Demo: https://github.com/bbbradsmith/lizard_src_demo


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PostPosted: Tue Mar 05, 2019 5:44 am 
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I will submit mine later, but I think that there are some games listed in the site which don't meet the requirement 3.

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PostPosted: Tue Mar 05, 2019 9:13 am 
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Location: Edmonton, Canada
I only have this useless thing done, although I'm not sure it is worth adding it to the list :)


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PostPosted: Tue Mar 05, 2019 9:54 am 
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Sure why not. Critical Match was made entirely with the cc65 toolchain. Mixed C and assembly. Everything is on GitHub.


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PostPosted: Tue Mar 05, 2019 10:13 am 
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Location: Central Illinois, USA
tepples wrote:
Source code is published


I've got some projects with published source but aren't traditional open-source or OSI-approved open source licenses (like the CC BY-NC-ND 3.0 which allows people to copy/share/use my game and source code, but not to distribute derivatives). Do these qualify?

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PostPosted: Tue Mar 05, 2019 11:06 am 
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Location: NE Indiana, USA (NTSC)
Yes.

From the wiki page: "The programs should be available to the general public, so while it's nice if you compile all your programs with cc65, this is not the place to list them if they're private." Alter Ego is on the list, for instance. So I'll take non-free software available in source code form, though I will try to specify which projects are non-free or have non-free required components (such as the assets of Lizard).

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PostPosted: Tue Mar 05, 2019 3:19 pm 
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tepples wrote:
I will try to specify which projects are non-free or have non-free required components (such as the assets of Lizard).

The assets for the demo are free, including their source, they're just not stallman-free. They're not placed directly on the github for that reason (i.e. forking them is inappropriate), but the documentation does tell you where to get them.


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