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Would you like a theme for the NESDev compo?
Poll ended at Tue May 10, 2016 8:22 am
Yes (Please give a suggestion below). 8%  8%  [ 2 ]
No 92%  92%  [ 22 ]
Total votes : 24
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 Post subject: NESDev Compo THEME poll
PostPosted: Tue May 03, 2016 8:22 am 
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Formerly WhatULive4
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This is to gauge how many people want a theme. Please vote and give your suggestions below.


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PostPosted: Tue May 03, 2016 8:42 am 
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My previous suggestions: I'm a bee (full size) and Water (size limited to 7K)


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PostPosted: Tue May 03, 2016 9:06 am 
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I believe that a theme might result in fewer submissions, and the final lineup may feel a bit repetitive if certain elements are present in several games. Both of these issues might hurt the quality of the compilation cartridge. For a cartridge, the more varied the games are, the better.


Last edited by tokumaru on Tue May 03, 2016 10:09 am, edited 1 time in total.

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PostPosted: Tue May 03, 2016 9:19 am 
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I agree with everything tokumaru said. In addition, several of us have already started work on our entries.


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PostPosted: Tue May 03, 2016 11:24 am 
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For all previous volumes the theme came about naturally with the lineup of games in hand from what I recall.

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PostPosted: Tue May 03, 2016 11:33 am 
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Judging by the poll so far, we have a resounding NO.


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PostPosted: Tue May 03, 2016 12:37 pm 
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Perhaps a theme might be better for off-year competitions.


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PostPosted: Tue May 03, 2016 2:29 pm 
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Aw, man. If there's no theme, I have no ideas then. I'm gonna have a really hard time limiting myself to something realistic and not a seven level beat-em-up platformer that's way out of my scope.


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PostPosted: Tue May 03, 2016 2:32 pm 
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Guilty wrote:
Aw, man. If there's no theme, I have no ideas then.

Why do your ideas depend on whether other people are using the same theme? Can't you just get your own theme?


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PostPosted: Tue May 03, 2016 2:35 pm 
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I missed about everything about the compo because it went way too fast and I missed loads of posts, however what about having a theme only in one of the cathegories?


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PostPosted: Tue May 03, 2016 2:49 pm 
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Guilty wrote:
Aw, man. If there's no theme, I have no ideas then.

You could go looking at past compos that have taken place, not limited to NES ones, and see if they give you any ideas.


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PostPosted: Tue May 03, 2016 3:01 pm 
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For what it's worth, I don't think an optional theme would hurt at all, if the concern is not getting enough entries.

I actually think "water" and "bees" are both nice theme ideas, but a severe technical restriction like 7 kilobytes is not. Having an NROM and non-NROM category distinction is okay in my view, but I don't see the point in applying a theme differently to categories.


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PostPosted: Tue May 03, 2016 3:16 pm 
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I'm not particularly crazy about the idea of even having an optional theme because it encourages a lack of variety. I don't feel that we're at the point of it being a viable option to have a "Christmas Compilation Cart", "Halloween Compilation Cart", "Arbor Day Compilation Cart", etc. I feel like at this point we should be encouraging as many different and unique experiences as somebody is willing and able to provide, not a limit in the possibilities of those experiences.

I'd say if ideas aren't someone's strong point and they feel that they need community assistance in that department, start a thread, talking about the games and gameplay elements you like and get feedback from the community, bouncing ideas and brainstorming, until it adds up to an idea you want to make.

Is 64KB or 8KB and basic mappers not enough of a limit?


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PostPosted: Tue May 03, 2016 5:48 pm 
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rainwarrior wrote:
I actually think "water" and "bees" are both nice theme ideas, but a severe technical restriction like 7 kilobytes is not.


A groaner
?


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PostPosted: Tue May 03, 2016 5:59 pm 
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We get it, the "water" kanji looks like "7K", but that doesn't make the restriction any more fun.


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