NESDev Compo THEME poll

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

Moderator: Moderators

Would you like a theme for the NESDev compo?

Poll ended at Tue May 10, 2016 8:22 am

Yes (Please give a suggestion below).
2
8%
No
22
92%
 
Total votes: 24

User avatar
NESHomebrew
Formerly WhatULive4
Posts: 408
Joined: Fri Oct 30, 2009 4:43 am
Contact:

NESDev Compo THEME poll

Post by NESHomebrew » Tue May 03, 2016 8:22 am

This is to gauge how many people want a theme. Please vote and give your suggestions below.

tepples
Posts: 21975
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Re: NESDev Compo THEME poll

Post by tepples » Tue May 03, 2016 8:42 am


User avatar
tokumaru
Posts: 11696
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: NESDev Compo THEME poll

Post by tokumaru » Tue May 03, 2016 9:06 am

I believe that a theme might result in fewer submissions, and the final lineup may feel a bit repetitive if certain elements are present in several games. Both of these issues might hurt the quality of the compilation cartridge. For a cartridge, the more varied the games are, the better.
Last edited by tokumaru on Tue May 03, 2016 10:09 am, edited 1 time in total.

User avatar
darryl.revok
Posts: 520
Joined: Sat Jul 25, 2015 1:22 pm

Re: NESDev Compo THEME poll

Post by darryl.revok » Tue May 03, 2016 9:19 am

I agree with everything tokumaru said. In addition, several of us have already started work on our entries.

User avatar
infiniteneslives
Posts: 2100
Joined: Mon Apr 04, 2011 11:49 am
Location: WhereverIparkIt, USA
Contact:

Re: NESDev Compo THEME poll

Post by infiniteneslives » Tue May 03, 2016 11:24 am

For all previous volumes the theme came about naturally with the lineup of games in hand from what I recall.
If you're gonna play the Game Boy, you gotta learn to play it right. -Kenny Rogers

User avatar
NESHomebrew
Formerly WhatULive4
Posts: 408
Joined: Fri Oct 30, 2009 4:43 am
Contact:

Re: NESDev Compo THEME poll

Post by NESHomebrew » Tue May 03, 2016 11:33 am

Judging by the poll so far, we have a resounding NO.

tepples
Posts: 21975
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Re: NESDev Compo THEME poll

Post by tepples » Tue May 03, 2016 12:37 pm

Perhaps a theme might be better for off-year competitions.

User avatar
Guilty
Posts: 93
Joined: Fri Apr 08, 2016 5:58 pm
Location: California, USA

Re: NESDev Compo THEME poll

Post by Guilty » Tue May 03, 2016 2:29 pm

Aw, man. If there's no theme, I have no ideas then. I'm gonna have a really hard time limiting myself to something realistic and not a seven level beat-em-up platformer that's way out of my scope.

User avatar
rainwarrior
Posts: 7812
Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
Contact:

Re: NESDev Compo THEME poll

Post by rainwarrior » Tue May 03, 2016 2:32 pm

Guilty wrote:Aw, man. If there's no theme, I have no ideas then.
Why do your ideas depend on whether other people are using the same theme? Can't you just get your own theme?

User avatar
Bregalad
Posts: 7880
Joined: Fri Nov 12, 2004 2:49 pm
Location: Chexbres, VD, Switzerland

Re: NESDev Compo THEME poll

Post by Bregalad » Tue May 03, 2016 2:35 pm

I missed about everything about the compo because it went way too fast and I missed loads of posts, however what about having a theme only in one of the cathegories?

User avatar
tokumaru
Posts: 11696
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: NESDev Compo THEME poll

Post by tokumaru » Tue May 03, 2016 2:49 pm

Guilty wrote:Aw, man. If there's no theme, I have no ideas then.
You could go looking at past compos that have taken place, not limited to NES ones, and see if they give you any ideas.

User avatar
rainwarrior
Posts: 7812
Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
Contact:

Re: NESDev Compo THEME poll

Post by rainwarrior » Tue May 03, 2016 3:01 pm

For what it's worth, I don't think an optional theme would hurt at all, if the concern is not getting enough entries.

I actually think "water" and "bees" are both nice theme ideas, but a severe technical restriction like 7 kilobytes is not. Having an NROM and non-NROM category distinction is okay in my view, but I don't see the point in applying a theme differently to categories.

User avatar
darryl.revok
Posts: 520
Joined: Sat Jul 25, 2015 1:22 pm

Re: NESDev Compo THEME poll

Post by darryl.revok » Tue May 03, 2016 3:16 pm

I'm not particularly crazy about the idea of even having an optional theme because it encourages a lack of variety. I don't feel that we're at the point of it being a viable option to have a "Christmas Compilation Cart", "Halloween Compilation Cart", "Arbor Day Compilation Cart", etc. I feel like at this point we should be encouraging as many different and unique experiences as somebody is willing and able to provide, not a limit in the possibilities of those experiences.

I'd say if ideas aren't someone's strong point and they feel that they need community assistance in that department, start a thread, talking about the games and gameplay elements you like and get feedback from the community, bouncing ideas and brainstorming, until it adds up to an idea you want to make.

Is 64KB or 8KB and basic mappers not enough of a limit?

tepples
Posts: 21975
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Re: NESDev Compo THEME poll

Post by tepples » Tue May 03, 2016 5:48 pm

rainwarrior wrote:I actually think "water" and "bees" are both nice theme ideas, but a severe technical restriction like 7 kilobytes is not.

A groaner
?

User avatar
tokumaru
Posts: 11696
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: NESDev Compo THEME poll

Post by tokumaru » Tue May 03, 2016 5:59 pm

We get it, the "water" kanji looks like "7K", but that doesn't make the restriction any more fun.

Post Reply