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La capi
http://forums.nesdev.com/viewtopic.php?f=22&t=16738
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Author:  bazza [ Fri Nov 24, 2017 1:43 pm ]
Post subject:  La capi

This Roms created with nesflix and my draw

Attachments:
File comment: roms with my draw
capi.nes [288.02 KiB]
Downloaded 141 times

Author:  FrankenGraphics [ Fri Nov 24, 2017 4:16 pm ]
Post subject:  Re: La capi

I recognize that music from partytime hexcelent's "love is kind" demo rom : o

Author:  Punch [ Fri Nov 24, 2017 5:18 pm ]
Post subject:  Re: La capi

I was going to ask about the music. Nice job.

Author:  bazza [ Fri Nov 24, 2017 10:54 pm ]
Post subject:  Re: La capi

I still no as put another music.

INITADDR = $A999 ; Init address for music ;;
LOADADDR = $A6E0 ; Load address for music ;;
PLAYADDR = $A99C ; Play address for music ;;

They know like calculating these directions?

https://github.com/hxlnt/computers-are- ... nd.asm#L78

Author:  FrankenGraphics [ Sat Nov 25, 2017 3:50 am ]
Post subject:  Re: La capi

I'm a bit confused. Do you mean you used hxlnt:s music, or also the code?

Anyway, changing music in that demo is easy - You just need to write an original piece of music, export it as .nsf, and .incbin it in (in this case) bank 1. You can search the source and see how it was done. That nsf will include both your piece of music and the famitacker music engine (source available under the GNU General Public License).

Those three are constants defined for convenience.

PLAYADDR is used as a label; the loop jumps there to update the music engine once per frame.
LOADADDR is where the engine and music data goes. it is used in a .org directive.
INITADDR is used as a label as part of the sound initialization.

Author:  Fisher [ Sat Nov 25, 2017 5:49 am ]
Post subject:  Re: La capi

Very cool!!
Who's the character at the demo and on your avatar?
For me, it seems like Speed Racer.

Author:  bazza [ Sat Nov 25, 2017 7:51 pm ]
Post subject:  Re: La capi

Fisher wrote:
Very cool!!
Who's the character at the demo and on your avatar?
For me, it seems like Speed Racer.


thanks!!
It is a character created by my "la capi" (aka. The captain)

https://www.flickr.com/photos/el_bazza/ ... ed-public/
https://www.flickr.com/photos/el_bazza/ ... ed-public/

Author:  Fisher [ Sun Nov 26, 2017 12:47 pm ]
Post subject:  Re: La capi

WOW!
Great artwork!
Thanks for sharing!!

Author:  bazza [ Mon Nov 27, 2017 10:28 pm ]
Post subject:  Re: La capi

Now I tested with the drawing modified in gimp to 3 colours and savtool.py to convert it and nam and chr

I think that the result is much better

Attachments:
File comment: ROMS on nestopia
2017-11-28-022532_770x693_scrot.png
2017-11-28-022532_770x693_scrot.png [ 16.53 KiB | Viewed 2494 times ]
File comment: asm6 + savtool.py
capi.nes [40.02 KiB]
Downloaded 173 times

Author:  bazza [ Fri Dec 01, 2017 12:00 pm ]
Post subject:  Re: La capi

I believes a program for simpliciar the quantity of characters

Attachments:
File comment: lossy character in BASH
2017-12-01-152917_1373x561_scrot.png
2017-12-01-152917_1373x561_scrot.png [ 34.52 KiB | Viewed 2386 times ]

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