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Flap Happy and Fancy Free
http://forums.nesdev.com/viewtopic.php?f=22&t=16849
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Author:  rychan [ Mon Jan 29, 2018 5:56 am ]
Post subject:  Re: Flap Happy and Fancy Free

Managed to get platforms to spawn in one at a time now, yay!

https://twitter.com/refreshgamesuk/status/957420327784632327

More things to get done tonight.

Author:  rychan [ Tue Jan 30, 2018 5:00 pm ]
Post subject:  Re: Flap Happy and Fancy Free

A solid nights coding, keeping track of the landed platforms, and there's now a proper level end condition. Feels good yo!

https://twitter.com/refreshgamesuk/status/958489025316380672

Tomorrow - scoring, possibly some indicator of invincibility and...errr other stuff?

Author:  rychan [ Thu Feb 08, 2018 5:33 am ]
Post subject:  Re: Flap Happy and Fancy Free

Added some lil bits to indicate score death and, finally just 3 lives ( although it's a bit late and they don't update in the display currently)

The game now returns to the menu screen a-okay after you die, ready for the next game to begin.

https://twitter.com/refreshgamesuk/status/961386067025854465

Had a cool looking bug whilst getting the return to menu screen thing working, here's a linky to it

https://twitter.com/refreshgamesuk/status/961363457311428610

Author:  rychan [ Wed Feb 21, 2018 7:13 am ]
Post subject:  Re: Flap Happy and Fancy Free

Found some time to code flap happy today again, and, make a handy video to show the changes made.

No sfx yet though. need to work on that and some other bits :)
[url]
https://www.youtube.com/watch?v=KiGlMJLpBqw[/url]

Author:  Epyx [ Thu Feb 22, 2018 2:55 am ]
Post subject:  Re: Flap Happy and Fancy Free

I really like what you have done here! A nice original game that really stands out from the usual glut of platformers.

If you were interested in getting this professionally published by Epyx I would love to speak more with you.

Author:  rychan [ Thu Feb 22, 2018 3:41 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Thanks for the compliment, it's coming along slowly but surely :)

I'm more than happy to be coding games with the team at Mega Cat Studios however.

Author:  Epyx [ Thu Feb 22, 2018 3:45 pm ]
Post subject:  Re: Flap Happy and Fancy Free

rychan wrote:
Thanks for the compliment, it's coming along slowly but surely :)

I'm more than happy to be coding games with the team at Mega Cat Studios however.


That's cool. Been speaking with them for the last few days and hopefully we are going to be working on some projects together.

Author:  rychan [ Thu Feb 22, 2018 4:35 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Now, time to flap through egypt!

Just a teaser pic, showing what I'll be aiming to get things to look like for this next set of levels.

Image

Author:  rychan [ Fri Feb 23, 2018 5:56 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Starting to get somewhere with the egypt levels tonight.

That and generating some fairly rough sound effects in code, adding the important invisibility flicker and. well, mostly playing the game inbetween all that.

Had a lil playtesting sesh before work with some workmate this morning they all agreed that it seemed fun but way too tough. Which is pretty much what I was expecting regarding difficulty. I'm not selecting levels from a batch or anything yet. Should be easy enough to do though when the time comes.

Author:  rychan [ Sun Feb 25, 2018 4:05 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Restructured my ASM code to handle both dungeon and egypt level tilesets. Just need to sort out different level generation and change the enemy types around next :)

Image

Author:  rychan [ Sat Mar 03, 2018 2:38 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Got some much nicer egypt levels being generated now. they are a tad on the tough side but that can be balanced out with rng control.

Here's a lil gif of it.

Image

Author:  rychan [ Mon Mar 05, 2018 4:00 pm ]
Post subject:  Re: Flap Happy and Fancy Free

The importance of flashing platforms is underrated at best.

Image

Still gotta add those snakes!

Author:  rychan [ Mon Mar 05, 2018 4:45 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Aaand boshed out a mock-up for the space levels with some sprites from an old unreleased mobile game that I'll probably port to NES after this game's finished.

Image

Author:  rychan [ Wed Mar 21, 2018 10:40 am ]
Post subject:  Re: Flap Happy and Fancy Free

Apologies for the lack of updates been pretty under the weather of late should be back onto things this weekend again though!

Author:  rychan [ Tue Mar 27, 2018 2:24 pm ]
Post subject:  Re: Flap Happy and Fancy Free

Still struggling to carry on over here which is fairly frustrating, gonna write up a checklit for tomorrow and hope to achieve something on there!

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