nesdev.comhttp://forums.nesdev.com/ Someone for finish Universal PPU project (FPGA for real NES)http://forums.nesdev.com/viewtopic.php?f=22&t=17111 Page 1 of 1

 Author: nonosto [ Sun Mar 04, 2018 4:49 am ] Post subject: Someone for finish Universal PPU project (FPGA for real NES) Hello WorldI'm sorry to bother you for my first post and I'm assuming it's not the first time you've this request. I am the proud owner of a NES PAL HI Def HDMI up-to-date last FW (XMAS 80's gift). However to have the ultimate NES missing an element: new FPGA PPU improve sprite display (no flickering/lag ith lot of sprite in same scrren) and good speed for any region.One guy begin a project called Universal PPU but never finished (see youtube link below). All code/scheme is avallable I can send it.I contacted kevtris (Hidef HDMI and Anlog NT conceptor) but he have no interest.Please someone can see this project for help NES community.THX allhttps://www.youtube.com/user/UniversalPPU

 Author: lidnariq [ Sun Mar 04, 2018 12:03 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real Ccovell has this wonderful image for your situation:

 Author: nonosto [ Sun Mar 04, 2018 12:40 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real You mean that:Unfortanelly I am better with Latex or in Mathematica than FPGA programming...If nobody can do it it's so sadly...Universal PPU is si nice idea....

 Author: lidnariq [ Sun Mar 04, 2018 1:05 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real If you're smart enough to understand how to write LaTeX, you're smart enough to teach yourself Verilog.

 Author: nonosto [ Sun Mar 04, 2018 1:21 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real really it's impossible this instruction from my picture:Code:\begin{document}\beginpgfgraphicnamed{intersection}%\small   \begin{tikzpicture}   \begin{scope}   \clip (2,0) ellipse (1.5cm and 1cm);   \end{scope}       \draw (0,0) ellipse (1.5cm and 1cm);    \draw (2.5,0) node {$A\cap B = \emptyset$};    \draw (5,0) ellipse (1.5cm and 1cm);        \draw (-1,1) node [left]{$A$};    \draw (4.5,1) node [left]{$B$};    \end{tikzpicture}It's very easier than program FPGA....I havo no skill just basic knoledg in C++...no retro ingenring...I dont wh'at's tools use...I have only lastet code source version....here:http://uptobox.com/54twxg2u50hg

 Author: infiniteneslives [ Sun Mar 04, 2018 2:28 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real nonosto wrote:Unfortanelly I am better with Latex or in Mathematica than FPGA programming...If nobody can do it it's so sadly...Universal PPU is si nice idea....It's typically not fortune that you're better at one programming/descriptor language than another. It's just that you happen have more experience with some more that others due to your past choices & environment. Regardless of how related it is, the programming experience you have is a great benefit to learning any new language. If you have the motivation, dedication, and access to the internet, learning any language is entirely possible. I think Henry Ford said it best with the following quotes:“Whether you think you can, or you think you can't--you're right.” Sounds like you're saying you can't and you're right so long as that's what you say. We're trying to convince you you can, which is also true if you decide to agree with us. Both your and lidariq's Venn diagrams are correct, you just get to choose which applies to you.One more Ford quote for good measure: “Anyone who stops learning is old, whether at twenty or eighty. Anyone who keeps learning stays young.”All that said, this is honestly not the best first project if you'd like to learn verilog/VHDL.

 Author: nonosto [ Sun Mar 04, 2018 2:43 pm ] Post subject: Re: Someone for finish Universal PPU project (FPGA for real you are so right, I will see...I continu to ask help anyhere too.THX for your thank you for your warm welcome.

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