calima wrote:For me, the difficulty got too much in the first few rain/wind levels, I don't remember exactly which.
I've had a few people mention that the wind is too strong and just find it a nuisance. Sadly with how it was implemented I am unable to make it any weaker. It's just one of many parts I'd like to change but am unable to.
Denine wrote:
In some attempts, I managed to eat all flowers before any of them regrow...but then I run out of time before I can eat remaining two enemies.
Btw, I noticed there is a bit of a lag after you jump, chomp in air and land on ground. Was there a reason for this other than hindering player ability to jump immediately?
More so to stop them chomping immediately, when the landing lag was implemented the game was rather different and I used it to prevent the player from being essentially invincible. Until you mentioned it I had actually forgotten about it.
Just a quick question, if I post an updated version of the game, would people prefer I keep the original up as well or take it down?