Micro Mages

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

Moderator: Moderators

User avatar
miau
Posts: 175
Joined: Mon Nov 06, 2006 9:34 am
Location: Potsdam, Germany
Contact:

Micro Mages

Post by miau » Wed Sep 05, 2018 2:15 am

The ROM and PC versions have been released at https://morphcatgames.itch.io/micromages
UPDATE: Cartridges are available again at https://www.brokestudio.fr/en/front-page-en/

Hey, y'all!

It's been a while. I teamed up with an artist and we've been working on a new game for the past 3-ish years.

Well, it's finished and we are now raising funds for cartridge production via Kickstarter.

https://www.kickstarter.com/projects/mo ... or-the-nes

Features:
- vertically scrolling platformer
- wall jumps!
- 1-4 players, cooperate or compete for score
- boss battles
- secrets/replay value
- carefully optimized for NROM (32KB code, 8KB graphics)
Attachments
00-2x.png
00-2x.png (8.35 KiB) Viewed 18207 times
09-2x.png
09-2x.png (8.12 KiB) Viewed 18207 times
Last edited by miau on Tue Sep 10, 2019 7:30 am, edited 4 times in total.

User avatar
Sumez
Posts: 909
Joined: Thu Sep 15, 2016 6:29 am
Location: Denmark (PAL)

Re: Micro Mages (on Kickstarter)

Post by Sumez » Wed Sep 05, 2018 3:46 am

This looks great! Hoping your Kickstarter succeeds. I think you are asking for very little. :)

I assume cartridges are shipped from Germany (or somewhere in EU at least), right?

User avatar
miau
Posts: 175
Joined: Mon Nov 06, 2006 9:34 am
Location: Potsdam, Germany
Contact:

Re: Micro Mages (on Kickstarter)

Post by miau » Wed Sep 05, 2018 4:13 am

Thank you, Sumez!

Yes, we are lucky. Europe seems to be great for print and the artist has a lot of knowledge in that area, which allows us to offer a very reasonably priced CIB.

Indeed, all rewards are going to be shipped from Germany.

User avatar
Sumez
Posts: 909
Joined: Thu Sep 15, 2016 6:29 am
Location: Denmark (PAL)

Re: Micro Mages (on Kickstarter)

Post by Sumez » Wed Sep 05, 2018 4:55 am

I absolutely love your vide on storage management! I especially found it interesting how you use shifted symetric designs for your maps. It feels like a pretty severe limitation "just" to save 50%, but I bet it had an interesting effect on how stages are perceived as well.
The first part about sprite design is really useful if I ever want to introduce a pixel artist to NES graphics, though.
The only "problem" is that I think you're very fast at glancing over what's so unique about an NROM cartridge, and why it's cool that this game is going for it.

https://www.youtube.com/watch?v=ZWQ0591PAxM

Shared the Kickstarter with a bunch of guys and I think it got you at least a few more backers. :P I think you'll have no trouble meeting the goal.

User avatar
Banshaku
Posts: 2328
Joined: Tue Jun 24, 2008 8:38 pm
Location: Fukuoka, Japan
Contact:

Re: Micro Mages (on Kickstarter)

Post by Banshaku » Wed Sep 05, 2018 7:54 am

Long time no see!

It's great to see something new after all this time. And there are bats too ;)

Hope it succeed, looks good!

User avatar
rainwarrior
Posts: 7679
Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
Contact:

Re: Micro Mages (on Kickstarter)

Post by rainwarrior » Wed Sep 05, 2018 10:35 am

It's finally here! :) Best of luck with the campaign!

yaros
Posts: 145
Joined: Tue Aug 28, 2018 8:54 am
Location: Edmonton, Canada

Re: Micro Mages (on Kickstarter)

Post by yaros » Wed Sep 05, 2018 1:35 pm

Congrats on successful campaign!

User avatar
tokumaru
Posts: 11467
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: Micro Mages (on Kickstarter)

Post by tokumaru » Wed Sep 05, 2018 4:37 pm

This looks AWESOME, specially considering the limitations of NROM! I don't know how you managed to fit so many *good* graphics on such a small space! Congratulations!

User avatar
koitsu
Posts: 4216
Joined: Sun Sep 19, 2004 9:28 pm
Location: A world gone mad

Re: Micro Mages (on Kickstarter)

Post by koitsu » Wed Sep 05, 2018 4:39 pm

This is awesome -- and a wonderful example of good and clever engineering. "Every bit counts". Be proud! :-)

User avatar
tokumaru
Posts: 11467
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: Micro Mages (on Kickstarter)

Post by tokumaru » Wed Sep 05, 2018 6:03 pm

I feel like this video is meant for the general public, seeing as most of us developers already know about these tricks. The only real revelation in the video was the technique used to break the symmetry of the background while still using half the bytes to represent each screen. That was pretty cool. I'm still very impressed that this game fits in 40KB... knowing that it uses only 512 tiles and still looks this good and animates this well is the most amazing part.

User avatar
Banshaku
Posts: 2328
Joined: Tue Jun 24, 2008 8:38 pm
Location: Fukuoka, Japan
Contact:

Re: Micro Mages (on Kickstarter)

Post by Banshaku » Wed Sep 05, 2018 6:58 pm

oh, you already reached your goal! Congratulation ;)

User avatar
tokumaru
Posts: 11467
Joined: Sat Feb 12, 2005 9:43 pm
Location: Rio de Janeiro - Brazil

Re: Micro Mages (on Kickstarter)

Post by tokumaru » Wed Sep 05, 2018 9:54 pm

The symmetrical background thing made me think of the Atari 2600, where the playfield is always symmetrical unless you modify the playfield pattern mid-scanline (which is very heavy on CPU and memory!), but you can still create more interesting backgrounds by changing the symmetry mode between repeated and reflected on different sections of the screen, and also using the ball object to draw extra walls. It's not the exact same thing that Micro Mages does, but the end result is similar, an environment that doesn't look or feel boring, but conserves hardware resources.

User avatar
thefox
Posts: 3141
Joined: Mon Jan 03, 2005 10:36 am
Location: Tampere, Finland
Contact:

Re: Micro Mages (on Kickstarter)

Post by thefox » Thu Sep 06, 2018 11:00 am

Seriously impressive!

What software did you use to make that tech video?
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi

User avatar
FrankenGraphics
Formerly WheelInventor
Posts: 2032
Joined: Thu Apr 14, 2016 2:55 am
Location: Gothenburg, Sweden
Contact:

Re: Micro Mages (on Kickstarter)

Post by FrankenGraphics » Thu Sep 06, 2018 4:16 pm

Could be something else, but all those video animations can be done with adobe afterEffects, which is pretty much the industry standard for video animation and infographics.

--

Congrats on the successful campaign!! The game looks even greater than i dared hope. :)
http://www.frankengraphics.com - personal NES blog

User avatar
Banshaku
Posts: 2328
Joined: Tue Jun 24, 2008 8:38 pm
Location: Fukuoka, Japan
Contact:

Re: Micro Mages (on Kickstarter)

Post by Banshaku » Thu Sep 06, 2018 6:01 pm

Is there a demo? Would love to see it in action.

Post Reply