Force Bot - A brand new game for the NES [homebrew]

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

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Erockbrox
Posts: 343
Joined: Sun Nov 23, 2014 12:16 pm

Force Bot - A brand new game for the NES [homebrew]

Post by Erockbrox » Tue Nov 19, 2019 10:37 pm

Hi everyone, this is a very special project of mine as I've been wanting to make a NES game for a long time now and finally this dream has come true as the game is now 100% finished.

The name of the game is Force Bot and you play as a small robot who pushes crates.

Here is the title screen.

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The game features a total of 128 levels. The game was made possible due to a collaboration with cppchriscpp, who created the Retro Puzzle Maker game engine. It's basically a full blown game built upon that game engine.

viewtopic.php?f=22&t=18235

Here are some screenshots:

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Here is an image of the character for sticker/box art:

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I demoed the game at the Retropalooza video game convention in Texas and the result was overwhelming positive. There were people who beat the entire game and then asked for more. There was a diverse range of age groups who enjoyed the game from kids to adults.

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I would like to do a physical release and a kickstarter. This would be my first kickstarter that I would put on, so I would need some help from the NES community on how to make this happen and/or advice. For instance:

- Where to get the plastic shells, PCB's, sticker labels from?
- All of the details of the box artwork, the dimensions of the artwork, if I should do cardboard boxes or plastic bit box cases
- I saw someone in another kickstarter who let another group take over European orders so that the shipping wasn't so much, how would I do international shipping
- Mass e-mail programs and such or send out the digital version

The game is definitely worth checking out and I had a blast working with Chris in making it.

Erockbrox
Posts: 343
Joined: Sun Nov 23, 2014 12:16 pm

Re: Force Bot - A brand new game for the NES [homebrew]

Post by Erockbrox » Sat Apr 18, 2020 1:23 am

I created a Twitter account for the game. Follow me on Twitter for all the latest news and such regarding the game.

https://twitter.com/ForceBot3

Currently I'm working on the rest of the artwork for the box and sticker label. I would like to do a kickstarter for the game possibly this year and am working out all the details for the release.

I'm wanting to create a website as well, but I've never had/ran a website before so if anyone has any experience in that and wants to help then it would be much appreciated.

If you want to be on the mailing list just send me a PM with your e-mail and I will send out a mass e-mail on major updates. Thanks.

lancuster
Posts: 152
Joined: Thu Feb 18, 2016 3:20 am

Re: Force Bot - A brand new game for the NES [homebrew]

Post by lancuster » Tue Apr 21, 2020 4:40 am

Erockbrox, you should do an account on the itch.io site. :)
Check my romhacks and NES arts on Patreon

See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

Erockbrox
Posts: 343
Joined: Sun Nov 23, 2014 12:16 pm

Re: Force Bot - A brand new game for the NES [homebrew]

Post by Erockbrox » Sun May 03, 2020 1:47 am

The box and sticker artwork is coming along.

Also let me know if you want to see me stream some NES games on Twitch. I don't have the best setup, but it might be fun anyway.

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Erockbrox
Posts: 343
Joined: Sun Nov 23, 2014 12:16 pm

Re: Force Bot - A brand new game for the NES [homebrew]

Post by Erockbrox » Fri May 08, 2020 5:46 pm

So after working on this thing a ton, I think I finally got the sticker label done. The neon lines are the bleed lines that extend the artwork a little and the fold at the top of the sticker for the end label.

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Erockbrox
Posts: 343
Joined: Sun Nov 23, 2014 12:16 pm

Re: Force Bot - A brand new game for the NES [homebrew]

Post by Erockbrox » Sun May 24, 2020 1:37 pm

Hopefully I will have a box made so show off.

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